Player Matchup

Eset
Eset
HotheadedHarpy
Eset
Level 25
God Stats
0W - 2L
1,145 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 1
Bellona
Bellona
JoshuaMcStubby
Bellona
Level 47
God Stats
2W - 2L
1,707 SR
Queue Stats
80W - 73L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
Josshua1989
Jing Wei
Level 148
God Stats
0W - 4L
1,233 SR
Queue Stats
114W - 85L
1,573 Elo+
Party 2
Cerberus
Cerberus
Outlawtrunks436
Cerberus
Level 17
God Stats
0W - 1L
1,781 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Kuzenbo
Kuzenbo
tanyta
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Team Averages
Level 53
1,473 SR
1,629 Elo+

VS

Team Averages
Level 78
1,542 SR
1,512 Elo+
Chronos
Chronos
Chewie_Skywalker
Chronos
Level 85
God Stats
6W - 9L
1,402 SR
Queue Stats
447W - 454L
1,413 Elo+
Solo
Set
Set
Justified Chill
Set
Level 103
God Stats
1W - 0L
1,319 SR
Queue Stats
99W - 102L
1,446 Elo+
Solo
Anubis
Anubis
Kriowned
Anubis
Level 22
God Stats
2W - 0L
1,756 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 3
Merlin
Merlin
RaginRedcoat
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 3
Janus
Janus
Sqreeb
Janus
Level 157
God Stats
5W - 3L
1,733 SR
Queue Stats
173W - 153L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
13,094
770
13,175
18,075
12,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 10
10,341
608
10,940
23,194
18,096
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Josshua1989
Jing Wei
19
3 / 9 / 12
11,572
681
12,080
20,337
7,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
20
4 / 8 / 15
11,768
692
9,056
24,143
32,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
tanyta
Kuzenbo
20
6 / 8 / 15
14,089
829
13,109
23,067
36,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
12,825
754
9,215
11,193
4,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 10 / 19
11,673
687
8,942
16,737
6,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Kriowned
Anubis
20
13 / 8 / 12
14,104
830
26,208
20,223
9,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
20
9 / 6 / 18
13,591
799
23,417
11,263
4,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Sqreeb
Janus
20
13 / 4 / 17
14,583
858
25,858
13,341
4,784
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
126
28
Kills
41
41
Deaths
30
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
12
7
10
2.43
L
3
9
10
0.89
L
Jing Wei
Josshua1989
Jing Wei
3
9
12
1
W
2
10
19
1.15
W
Anubis
Kriowned
Anubis
13
8
12
2.38
L
Cerberus
4
8
15
1.44
W
Merlin
9
6
18
3
W
Janus
Sqreeb
Janus
13
4
17
5.38
L
Kuzenbo
tanyta
Kuzenbo
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,360
Damage
93,640
108,816
Taken
72,757
107,647
Mitigated
29,481
26,836
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,215
451
1,246
3,437
11,193
4,410
1,309
5,213
5,980
26,721
0
L
13,175
364
3,781
3,492
18,075
12,664
0
14,728
3,347
30,749
0
L
10,940
1,337
349
3,660
23,194
18,096
0
14,737
8,457
0
22,195
L
Jing Wei
Josshua1989
Jing Wei
12,080
8,746
3,491
2,758
20,337
7,886
1,703
19,134
1,203
0
32,109
W
8,942
4,331
645
2,811
16,737
6,427
820
6,731
10,006
0
15,842
W
Anubis
Kriowned
Anubis
26,208
259
1,378
7,621
20,223
9,503
932
8,575
11,648
50,103
0
L
Cerberus
9,056
56
1,738
6,783
24,143
32,533
149
20,057
4,086
22,176
0
W
Merlin
23,417
881
0
0
11,263
4,357
1,338
6,205
5,058
51,327
0
W
Janus
Sqreeb
Janus
25,858
1,290
1,922
4,644
13,341
4,784
1,852
7,889
5,452
41,402
0
L
Kuzenbo
tanyta
Kuzenbo
13,109
2,483
147
637
23,067
36,468
45
16,042
7,025
23,268
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,864
Gold Earned
66,776
143
Minions Killed
199
0
Camps Cleared
0
1,418,475
Distance Traveled
1,466,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,825
754
32
2
0
318,589
0
L
Eset
13,094
770
43
3
0
281,938
0
L
Bellona
10,341
608
14
1
0
292,605
0
L
Jing Wei
11,572
681
36
2
0
257,566
0
W
Set
11,673
687
9
1
0
293,739
0
W
Anubis
14,104
830
50
3
0
256,264
0
L
Cerberus
11,768
692
31
2
0
299,922
0
W
Merlin
13,591
799
71
4
0
299,879
0
W
Janus
14,583
858
37
2
0
297,731
0
L
Kuzenbo
14,089
829
19
1
0
286,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role