Player Matchup

Ra
Ra
CompleteBag2893
Ra
Level 21
God Stats
2W - 1L
1,814 SR
Queue Stats
34W - 18L
1,742 Elo+
Party 2
Kuzenbo
Kuzenbo
CostlesWinner
Kuzenbo
Level 28
God Stats
2W - 1L
1,558 SR
Queue Stats
113W - 72L
1,700 Elo+
Solo
Hercules
Hercules
Surforurlame
Hercules
Level 28
God Stats
13W - 11L
1,597 SR
Queue Stats
30W - 32L
1,611 Elo+
Solo
Nemesis
Nemesis
Th3K1ngR4t_
Nemesis
Level 23
God Stats
2W - 1L
1,646 SR
Queue Stats
44W - 38L
1,650 Elo+
Solo
Neith
Neith
Trilosity
Neith
Level 29
God Stats
13W - 5L
1,766 SR
Queue Stats
30W - 17L
1,743 Elo+
Party 2
Team Averages
Level 26
1,676 SR
1,689 Elo+

VS

Team Averages
Level 14
1,563 SR
1,801 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
3W - 2L
1,874 SR
Queue Stats
3W - 8L
1,856 Elo+
Solo
Chaac
Chaac
Boostedeho
Chaac
Level 13
God Stats
0W - 1L
1,208 SR
Queue Stats
7W - 2L
1,805 Elo+
Party 1
Nu Wa
Nu Wa
GCrexx
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,646 Elo+
Solo
Ra
Ra
StaIgia
Ra
Level 24
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 3L
1,893 Elo+
Solo
Achilles
Achilles
aouugh
Achilles
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 6 / 4
22,815
543
59,686
35,373
26,576
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
20
2 / 5 / 17
18,378
438
34,311
47,318
71,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Surforurlame
Hercules
20
5 / 3 / 7
17,666
421
16,061
33,131
36,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Th3K1ngR4t_
Nemesis
20
9 / 6 / 12
19,836
472
35,530
41,006
21,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Trilosity
Neith
7
0 / 4 / 1
10,845
258
1,790
8,916
1,606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
1 / 10 / 5
16,152
385
9,967
24,908
8,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
20
7 / 11 / 9
18,616
443
34,790
72,212
44,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
GCrexx
Nu Wa
20
0 / 7 / 9
17,526
417
26,924
25,623
14,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 5 / 9
21,549
513
30,537
30,044
11,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
aouugh
Achilles
20
11 / 6 / 8
18,835
448
36,769
47,956
63,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
37
Kills
24
24
Deaths
39
41
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
10
5
0.35
L
Chaac
7
11
9
1.05
W
21
6
4
3.83
W
Kuzenbo
2
5
17
2.1
L
Nu Wa
GCrexx
Nu Wa
0
7
9
0.64
L
5
5
9
1.9
W
Hercules
Surforurlame
Hercules
5
3
7
2.83
W
Nemesis
Th3K1ngR4t_
Nemesis
9
6
12
2.5
W
Neith
Trilosity
Neith
0
4
1
0.13
L
Achilles
aouugh
Achilles
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,378
Damage
138,987
165,744
Taken
200,743
157,481
Mitigated
142,032
52,621
Healing
79,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,967
1,382
0
1,001
24,908
8,523
1,604
18,044
6,864
82,885
0
L
Chaac
34,790
7,051
0
32,978
72,212
44,387
1,812
35,560
36,652
0
145,053
W
59,686
3,684
7,344
17,498
35,373
26,576
2,879
12,859
22,297
229,626
0
W
Kuzenbo
34,311
8,377
1,159
3,779
47,318
71,139
258
21,190
26,128
103,197
0
L
Nu Wa
GCrexx
Nu Wa
26,924
5,442
0
1,783
25,623
14,314
3,747
9,445
16,178
149,320
0
L
30,537
4,179
7,021
16,780
30,044
11,201
1,043
13,003
17,041
213,949
0
W
Hercules
Surforurlame
Hercules
16,061
2,607
0
14,718
33,131
36,996
1,881
17,029
16,102
0
104,077
W
Nemesis
Th3K1ngR4t_
Nemesis
35,530
15,076
0
7,236
41,006
21,164
1,624
12,283
28,723
0
148,312
W
Neith
Trilosity
Neith
1,790
710
0
887
8,916
1,606
0
4,067
4,849
0
12,379
L
Achilles
aouugh
Achilles
36,769
16,657
0
20,101
47,956
63,607
709
19,112
28,844
0
118,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,540
Gold Earned
92,678
808
Minions Killed
901
0
Camps Cleared
0
3,394,994
Distance Traveled
3,591,275
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,152
385
137
3
0
668,064
0
L
Chaac
18,616
443
172
4
0
765,408
0
W
Ra
22,815
543
328
8
0
737,654
1
W
Kuzenbo
18,378
438
121
3
0
790,431
3
L
Nu Wa
17,526
417
163
4
0
624,232
0
L
Ra
21,549
513
282
7
0
796,275
7
W
Hercules
17,666
421
169
4
0
825,347
2
W
Nemesis
19,836
472
167
4
0
893,827
2
W
Neith
10,845
258
23
1
0
147,735
0
L
Achilles
18,835
448
147
4
0
737,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role