Player Matchup

Yemoja
Yemoja
BlueKami-
Yemoja
Level 129
God Stats
18W - 14L
1,605 SR
Queue Stats
335W - 323L
1,604 Elo+
Party 1
Sun Wukong
Sun Wukong
Drakzeng
Sun Wukong
Level 128
God Stats
4W - 4L
1,509 SR
Queue Stats
128W - 167L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Qubexion
Hou Yi
Level 106
God Stats
29W - 35L
1,518 SR
Queue Stats
257W - 263L
1,540 Elo+
Party 1
Team Averages
Level 121
1,544 SR
1,564 Elo+

VS

Team Averages
Level 125
1,578 SR
1,505 Elo+
Bellona
Bellona
B1GTim3KiLLa74
Bellona
Level 129
God Stats
34W - 32L
1,593 SR
Queue Stats
310W - 295L
1,522 Elo+
Party 2
Ra
Ra
This_Is_Grizzz
Ra
Level 118
God Stats
6W - 5L
1,569 SR
Queue Stats
240W - 262L
1,510 Elo+
Party 2
Medusa
Medusa
mits132
Medusa
Level 128
God Stats
7W - 11L
1,572 SR
Queue Stats
223W - 231L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueKami-
Yemoja
18
12 / 4 / 11
18,147
789
18,463
23,094
7,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Drakzeng
Sun Wukong
16
6 / 7 / 12
16,180
703
17,987
31,781
22,661
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Qubexion
Hou Yi
17
5 / 6 / 11
16,244
706
17,071
20,399
4,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 13
16,086
699
26,569
29,632
38,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 6 / 4
17,579
764
18,363
20,433
7,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
mits132
Medusa
15
4 / 10 / 7
15,186
660
17,573
19,035
6,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
23
Kills
17
17
Deaths
23
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
L
Yemoja
BlueKami-
Yemoja
12
4
11
4.38
L
Sun Wukong
Drakzeng
Sun Wukong
6
7
12
1.71
L
Hou Yi
Qubexion
Hou Yi
5
6
11
1.75
W
10
6
4
2
W
Medusa
mits132
Medusa
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,521
Damage
62,505
75,274
Taken
69,100
34,377
Mitigated
52,454
24,233
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,569
9,296
0
2,364
29,632
38,214
888
7,641
21,991
0
53,881
L
Yemoja
BlueKami-
Yemoja
18,463
2,248
4,736
5,984
23,094
7,244
885
4,154
18,940
47,086
0
L
Sun Wukong
Drakzeng
Sun Wukong
17,987
5,129
1,594
8,966
31,781
22,661
518
9,634
22,147
742
51,884
L
Hou Yi
Qubexion
Hou Yi
17,071
9,537
0
2,953
20,399
4,472
1,993
4,860
15,539
0
55,715
W
18,363
2,087
3,247
5,435
20,433
7,991
580
5,573
14,860
95,758
0
W
Medusa
mits132
Medusa
17,573
9,598
1,873
1,098
19,035
6,249
1,263
7,167
11,868
0
50,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
48,851
217
Minions Killed
255
7
Camps Cleared
11
1,181,722
Distance Traveled
1,217,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,086
699
49
2
4
417,801
0
L
Yemoja
18,147
789
57
2
4
396,602
0
L
Sun Wukong
16,180
703
67
3
1
430,920
2
L
Hou Yi
16,244
706
93
4
2
354,200
0
W
Ra
17,579
764
161
7
4
440,190
2
W
Medusa
15,186
660
45
2
3
359,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role