Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 7
God Stats
2W - 2L
1,558 SR
Queue Stats
7W - 11L
1,331 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Set
Set
TheWreaper12
Set
Level 29
God Stats
7W - 5L
1,556 SR
Queue Stats
57W - 67L
1,405 Elo+
Solo
Scylla
Scylla
VohnsWrld
Scylla
Level 11
God Stats
4W - 10L
1,209 SR
Queue Stats
13W - 17L
1,393 Elo+
Solo
Pele
Pele
tankzillakillah
Pele
Level 17
God Stats
1W - 3L
1,263 SR
Queue Stats
26W - 35L
1,414 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,409 Elo+

VS

Team Averages
Level 26
1,504 SR
1,443 Elo+
Hachiman
Hachiman
AwokenCrow
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,445 Elo+
Party 1
He Bo
He Bo
Life42Air
He Bo
Level 27
God Stats
6W - 1L
1,532 SR
Queue Stats
19W - 14L
1,499 Elo+
Party 1
Artemis
Artemis
amrrhalfmoon
Artemis
Level 26
God Stats
8W - 8L
1,547 SR
Queue Stats
16W - 15L
1,420 Elo+
Party 1
Sobek
Sobek
disturbedxica1
Sobek
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
20W - 15L
1,484 Elo+
Party 1
Neith
Neith
psychoMantis311
Neith
Level 24
God Stats
17W - 25L
1,409 SR
Queue Stats
19W - 27L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 9 / 1
10,533
878
5,986
17,497
10,937
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
 
Merlin
14
0 / 8 / 1
9,321
777
90
7,340
2,483
15
0 / 5 / 2
9,754
813
8,833
22,805
15,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
VohnsWrld
Scylla
16
3 / 0 / 3
11,092
924
15,006
9,665
3,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 4
11,085
924
15,761
30,663
12,460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AwokenCrow
Hachiman
17
5 / 4 / 8
11,472
956
13,638
12,814
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

He Bo
Life42Air
He Bo
18
7 / 0 / 15
12,644
1,054
18,696
8,643
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
amrrhalfmoon
Artemis
18
3 / 1 / 15
11,342
945
16,002
7,164
3,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 0 / 17
13,403
1,117
17,831
18,687
26,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 2 / 18
12,496
1,041
14,910
7,735
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
7
Kills
28
28
Deaths
7
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
9
1
0.28
L
Merlin
 
Merlin
0
8
1
0.06
W
Hachiman
AwokenCrow
Hachiman
5
4
8
2.25
W
He Bo
Life42Air
He Bo
7
0
15
14.5
L
0
5
2
0.2
L
Scylla
VohnsWrld
Scylla
3
0
3
4.5
W
Artemis
amrrhalfmoon
Artemis
3
1
15
10.5
W
8
0
17
16.5
W
5
2
18
7
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,676
Damage
81,077
87,970
Taken
55,043
45,365
Mitigated
41,940
6,791
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,986
3,630
0
566
17,497
10,937
0
8,090
9,407
0
19,633
L
Merlin
 
Merlin
90
0
0
0
7,340
2,483
0
2,323
5,017
2,092
0
W
Hachiman
AwokenCrow
Hachiman
13,638
9,571
193
3,047
12,814
4,961
0
4,388
8,426
0
26,600
W
He Bo
Life42Air
He Bo
18,696
1,808
1,401
1,334
8,643
3,767
0
3,022
5,621
46,114
0
L
8,833
4,366
534
2,945
22,805
15,658
0
9,431
13,374
0
17,711
L
Scylla
VohnsWrld
Scylla
15,006
611
0
570
9,665
3,827
0
4,239
5,426
23,790
0
W
Artemis
amrrhalfmoon
Artemis
16,002
7,837
771
1,060
7,164
3,033
0
2,183
4,981
0
30,101
W
17,831
1,949
0
2,451
18,687
26,558
0
3,609
14,284
29,624
0
W
14,910
8,976
0
1,360
7,735
3,621
0
1,894
5,841
0
39,353
L
15,761
2,640
0
2,176
30,663
12,460
0
12,444
18,219
0
33,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,785
Gold Earned
61,357
103
Minions Killed
225
4
Camps Cleared
9
912,270
Distance Traveled
1,108,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,533
878
19
2
0
149,239
0
L
Merlin
9,321
777
3
0
0
56,161
0
W
Hachiman
11,472
956
30
3
3
181,196
0
W
He Bo
12,644
1,054
79
7
3
245,243
0
L
Set
9,754
813
25
2
1
244,417
0
L
Scylla
11,092
924
22
2
1
215,114
0
W
Artemis
11,342
945
30
3
2
223,893
0
W
Sobek
13,403
1,117
25
2
1
272,020
0
W
Neith
12,496
1,041
61
5
0
186,254
0
L
Pele
11,085
924
34
3
2
247,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role