Player Matchup

Hel
Hel
Diamond III
YOLOXXXY
Hel
Diamond III
Level 125
God Stats
3W - 1L
1,629 SR
Queue Stats
189W - 162L
1,983 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,629 SR
1,983 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,500 SR
1,500 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
11,041
849
16,081
13,576
9,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabKaliPoseidonBakasuraSet

VS

Bans
UllrSkadiHe BoChronosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 2 / 0
8,547
657
8,173
18,628
14,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
8,173
13,576
Taken
18,628
9,734
Mitigated
14,537
9,516
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,173
4,640
0
7,504
18,628
14,537
0
16,406
2,222
0
51,349
W
16,081
2,406
0
9,516
13,576
9,734
1,645
258
13,318
80,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,041
Gold Earned
8,547
152
Minions Killed
106
9
Camps Cleared
2
250,145
Distance Traveled
242,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,547
657
106
8
2
242,911
1
W
Hel
11,041
849
152
12
9
250,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role