Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
7W - 6L
1,582 SR
Queue Stats
31W - 36L
1,421 Elo+
Party 2
Skadi
Skadi
Big3BeffyD
Skadi
Level 29
God Stats
26W - 16L
1,632 SR
Queue Stats
114W - 96L
1,515 Elo+
Party 2
Hel
Hel
PrimeHarp10
Hel
Level 109
God Stats
1W - 5L
1,265 SR
Queue Stats
525W - 527L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
SaltyyRyan
Ne Zha
Level 85
God Stats
3W - 7L
1,173 SR
Queue Stats
323W - 325L
1,496 Elo+
Party 2
Zeus
Zeus
rjtrillana17
Zeus
Level 80
God Stats
11W - 9L
1,571 SR
Queue Stats
374W - 378L
1,487 Elo+
Party 2
Team Averages
Level 64
1,445 SR
1,478 Elo+

VS

Team Averages
Level 46
1,611 SR
1,535 Elo+
Achilles
Achilles
Ass4ssins boy 3
Achilles
Level 112
God Stats
1W - 3L
1,746 SR
Queue Stats
138W - 129L
1,543 Elo+
Party 3
He Bo
He Bo
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He Bo
Level 29
God Stats
1W - 4L
1,738 SR
Queue Stats
86W - 77L
1,622 Elo+
Party 1
Cupid
Cupid
ReallyDankMemes
Cupid
Level 22
God Stats
11W - 8L
1,535 SR
Queue Stats
27W - 27L
1,432 Elo+
Party 1
Chaac
Chaac
Squirrelmman987
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,487 Elo+
Party 1
Yemoja
Yemoja
StabboTheCrabbo
Yemoja
Level 24
God Stats
1W - 2L
1,535 SR
Queue Stats
26W - 16L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 0 / 1
3,247
649
613
1,860
519
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
5
1 / 1 / 1
3,395
679
2,163
1,854
465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,696
739
1,899
2,225
1,927
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
SaltyyRyan
Ne Zha
7
3 / 1 / 0
4,316
863
797
3,293
781
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 1
4,198
840
1,852
1,246
386
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
1 / 2 / 0
3,822
764
1,909
3,804
1,028
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
3,528
706
613
2,753
773
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
1,056
211
0
0
0
5
0 / 1 / 1
3,115
623
1,424
3,312
1,083
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,456
691
1,603
1,639
514
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Achilles
1
2
0
0.5
W
Skadi
1
1
1
1.5
L
1
2
0
0.5
W
0
1
1
0.5
L
0
0
0
0
W
Ne Zha
SaltyyRyan
Ne Zha
3
1
0
3
L
0
1
1
0.5
L
0
0
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,324
Damage
5,549
10,478
Taken
11,508
4,078
Mitigated
3,398
2,536
Healing
3,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
613
331
0
250
1,860
519
0
703
1,157
0
7,043
L
Achilles
1,909
815
0
1,344
3,804
1,028
0
77
3,727
0
12,732
W
Skadi
2,163
1,080
0
0
1,854
465
38
900
954
0
12,015
L
613
0
0
680
2,753
773
0
1,775
978
11,199
0
W
1,899
521
84
993
2,225
1,927
130
0
2,225
14,524
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
SaltyyRyan
Ne Zha
797
207
0
1,209
3,293
781
0
0
3,293
0
18,050
L
1,424
572
0
1,290
3,312
1,083
0
1,899
1,413
0
6,976
L
1,603
157
111
512
1,639
514
0
0
1,639
8,901
0
W
1,852
292
0
0
1,246
386
0
613
633
17,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
14,977
149
Minions Killed
71
0
Camps Cleared
0
508,310
Distance Traveled
408,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,247
649
18
4
0
104,034
0
L
Achilles
3,822
764
32
6
0
111,790
0
W
Skadi
3,395
679
19
4
0
98,100
0
L
He Bo
3,528
706
17
3
0
96,735
0
W
Hel
3,696
739
24
5
0
84,842
0
L
Cupid
1,056
211
0
0
0
0
0
W
Ne Zha
4,316
863
46
9
0
116,644
0
L
Chaac
3,115
623
13
3
0
99,574
0
L
Yemoja
3,456
691
9
2
0
100,027
0
W
Zeus
4,198
840
42
8
0
104,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role