Player Matchup

Kuzenbo
Kuzenbo
Gold II
Slick Skills 69
Kuzenbo
Gold II
Level 142
God Stats
4W - 1L
1,662 SR
Queue Stats
56W - 42L
1,690 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
YouTube Flexin
Hou Yi
Silver IV
Level 128
God Stats
3W - 3L
1,507 SR
Queue Stats
127W - 150L
1,088 MMR
Party 1
Ah Puch
Ah Puch
Gold I
iMDoctorJones
Ah Puch
Gold I
Level 156
God Stats
2W - 1L
1,473 SR
Queue Stats
90W - 80L
1,764 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,547 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,596 SR
1,495 MMR
Hel
Hel
Gold III
BuT CrAcKeR
Hel
Gold III
Level 107
God Stats
3W - 6L
1,494 SR
Queue Stats
443W - 437L
1,440 MMR
Party 2
Achilles
Achilles
Gold I
TheJadeNarwhaI
Achilles
Gold I
Level 66
God Stats
29W - 15L
1,737 SR
Queue Stats
200W - 167L
1,564 MMR
Party 2
Medusa
Medusa
Gold V
da sneaky manz
Medusa
Gold V
Level 124
God Stats
2W - 3L
1,556 SR
Queue Stats
57W - 69L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
16,385
655
16,931
21,740
37,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 4 / 8
16,723
669
14,728
12,163
4,316
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
18
7 / 4 / 5
16,957
678
20,180
15,724
5,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KukulkanZeusBacchusHeraChaac

VS

Bans
KumbhakarnaNoxNeithPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
14,649
586
9,273
20,600
10,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
4 / 4 / 6
15,449
618
16,177
23,647
33,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 7 / 6
15,452
618
14,466
18,325
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
10
10
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
6
2
9
5.25
L
Achilles
4
4
6
1.75
W
5
4
8
2.25
L
3
7
6
0.86
W
Ah Puch
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
39,916
49,627
Taken
62,572
46,664
Mitigated
49,960
5,679
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,273
393
6,799
8,774
20,600
10,908
368
13,490
7,110
50,581
0
W
16,931
4,334
0
0
21,740
37,185
0
5,289
16,451
41,147
1,593
L
Achilles
16,177
2,963
0
6,058
23,647
33,037
496
12,428
11,219
0
48,063
W
14,728
8,190
0
2,229
12,163
4,316
1,775
2,773
9,390
0
52,637
L
14,466
6,945
0
2,339
18,325
6,015
391
10,494
7,831
0
85,113
W
Ah Puch
20,180
330
0
3,450
15,724
5,163
1,641
1,991
13,733
83,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
45,550
276
Minions Killed
284
10
Camps Cleared
11
1,209,099
Distance Traveled
1,220,644
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,649
586
93
4
2
369,594
0
W
Kuzenbo
16,385
655
45
2
0
372,841
0
L
Achilles
15,449
618
62
2
1
445,169
6
W
Hou Yi
16,723
669
75
3
3
382,205
0
L
Medusa
15,452
618
129
5
8
405,881
1
W
Ah Puch
16,957
678
156
6
7
454,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role