Player Matchup

Hun Batz
Hun Batz
Andrubius
Hun Batz
Level 119
God Stats
0W - 2L
1,349 SR
Queue Stats
164W - 151L
1,559 Elo+
Party 2
Bacchus
Bacchus
OGm0nsta7749
Bacchus
Level 127
God Stats
2W - 2L
1,665 SR
Queue Stats
192W - 170L
1,572 Elo+
Party 2
Neith
Neith
QueenHarley7749
Neith
Level 39
God Stats
27W - 16L
1,560 SR
Queue Stats
133W - 116L
1,533 Elo+
Party 2
Team Averages
Level 95
1,525 SR
1,555 Elo+

VS

Team Averages
Level 50
1,514 SR
1,431 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
15W - 12L
1,502 SR
Queue Stats
88W - 100L
1,346 Elo+
Solo
Nox
Nox
reaper3125
Nox
Level 31
God Stats
17W - 22L
1,538 SR
Queue Stats
59W - 68L
1,473 Elo+
Party 1
Anhur
Anhur
wattledtester21
Anhur
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
407W - 384L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andrubius
Hun Batz
13
2 / 10 / 4
12,237
583
10,035
17,842
5,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
OGm0nsta7749
Bacchus
16
10 / 7 / 2
16,525
787
20,665
20,228
18,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 8 / 5
12,777
608
8,572
13,240
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 2 / 11
15,479
737
7,570
20,358
15,208
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 3 / 10
15,204
724
15,266
13,888
3,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 9 / 10
16,634
792
17,198
18,551
5,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
13
Kills
25
25
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
11
5.25
L
Hun Batz
Andrubius
Hun Batz
2
10
4
0.4
L
Bacchus
OGm0nsta7749
Bacchus
10
7
2
1.57
L
1
8
5
0.44
W
9
3
10
4.67
W
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
40,034
51,310
Taken
52,797
28,454
Mitigated
24,062
3,247
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,570
110
0
3,068
20,358
15,208
477
8,805
11,553
0
57,676
L
Hun Batz
Andrubius
Hun Batz
10,035
2,084
0
620
17,842
5,578
0
6,269
11,429
0
33,872
L
Bacchus
OGm0nsta7749
Bacchus
20,665
1,845
0
637
20,228
18,910
432
5,171
15,057
43,601
0
L
8,572
2,749
0
1,990
13,240
3,966
798
4,674
8,566
0
36,098
W
15,266
854
0
3,513
13,888
3,456
741
6,967
6,921
37,353
0
W
17,198
7,715
889
3,731
18,551
5,398
1,820
6,238
12,313
0
54,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
47,317
152
Minions Killed
210
6
Camps Cleared
12
916,093
Distance Traveled
1,057,245
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,479
737
86
4
3
376,468
13
L
Hun Batz
12,237
583
28
1
1
311,533
0
L
Bacchus
16,525
787
47
2
3
333,895
0
L
Neith
12,777
608
77
4
2
270,665
0
W
Nox
15,204
724
48
2
6
352,134
0
W
Anhur
16,634
792
76
4
3
328,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role