Player Matchup

Merlin
Merlin
Desirus
Merlin
Level 105
God Stats
50W - 52L
1,568 SR
Queue Stats
258W - 230L
1,548 Elo+
Solo
Cabrakan
Cabrakan
G4LMarShall
Cabrakan
Level 149
God Stats
28W - 24L
1,588 SR
Queue Stats
601W - 605L
1,541 Elo+
Solo
Fenrir
Fenrir
GreenMizzy
Fenrir
Level 108
God Stats
2W - 2L
1,308 SR
Queue Stats
37W - 37L
1,546 Elo+
Solo
Heimdallr
Heimdallr
SoulTrain00
Heimdallr
Level 128
God Stats
1W - 0L
1,290 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2
Yemoja
Yemoja
ol RED Io
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Team Averages
Level 119
1,451 SR
1,508 Elo+

VS

Team Averages
Level 123
1,645 SR
1,488 Elo+
Ah Puch
Ah Puch
CrimsonDrgon666
Ah Puch
Level 139
God Stats
1W - 4L
1,545 SR
Queue Stats
30W - 45L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
HiBRriD DEmoN84
Baron Samedi
Level 143
God Stats
1W - 4L
1,800 SR
Queue Stats
24W - 34L
1,490 Elo+
Party 1
Ymir
Ymir
LeFrenchestFry
Ymir
Level 109
God Stats
9W - 16L
1,585 SR
Queue Stats
25W - 39L
1,456 Elo+
Party 1
King Arthur
King Arthur
demonreach77
King Arthur
Level 96
God Stats
0W - 1L
1,736 SR
Queue Stats
21W - 15L
1,591 Elo+
Solo
Da Ji
Da Ji
yogert master
Da Ji
Level 127
God Stats
3W - 4L
1,560 SR
Queue Stats
33W - 36L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desirus
Merlin
20
12 / 3 / 15
16,571
921
32,895
11,326
5,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
G4LMarShall
Cabrakan
20
4 / 6 / 15
14,148
786
14,742
24,814
35,797
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
GreenMizzy
Fenrir
20
7 / 5 / 18
14,708
817
12,951
23,066
14,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SoulTrain00
Heimdallr
20
15 / 4 / 16
16,916
940
28,142
13,194
7,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
ol RED Io
Yemoja
18
1 / 4 / 13
12,097
672
8,408
14,610
13,370
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
13,548
753
13,319
20,939
5,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
HiBRriD DEmoN84
Baron Samedi
20
5 / 7 / 8
13,793
766
12,524
22,265
8,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
4 / 7 / 4
13,184
732
11,940
25,755
24,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
demonreach77
King Arthur
18
2 / 10 / 6
11,910
662
15,138
28,721
26,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 8 / 4
13,797
767
16,320
18,330
7,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
39
Kills
22
22
Deaths
39
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
W
Merlin
Desirus
Merlin
12
3
15
6.5
W
Cabrakan
G4LMarShall
Cabrakan
4
6
15
1.92
W
Fenrir
GreenMizzy
Fenrir
7
5
18
3.2
L
Baron Samedi
HiBRriD DEmoN84
Baron Samedi
5
7
8
1.29
L
4
7
4
0.86
W
Heimdallr
SoulTrain00
Heimdallr
15
4
16
5.75
L
King Arthur
demonreach77
King Arthur
2
10
6
0.5
W
Yemoja
ol RED Io
Yemoja
1
4
13
1.88
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,138
Damage
69,241
87,010
Taken
116,010
76,169
Mitigated
73,578
19,087
Healing
28,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,319
1,048
0
3,817
20,939
5,944
660
11,816
8,887
58,367
0
W
Merlin
Desirus
Merlin
32,895
1,777
0
1,893
11,326
5,274
979
5,865
5,461
72,918
0
W
Cabrakan
G4LMarShall
Cabrakan
14,742
1,924
0
3,035
24,814
35,797
892
8,404
16,410
41,590
0
W
Fenrir
GreenMizzy
Fenrir
12,951
1,854
0
3,923
23,066
14,538
816
9,150
13,916
0
28,044
L
Baron Samedi
HiBRriD DEmoN84
Baron Samedi
12,524
354
4,335
7,967
22,265
8,537
73
11,472
10,659
52,307
0
L
11,940
759
0
3,300
25,755
24,510
32
14,724
10,483
29,620
0
W
Heimdallr
SoulTrain00
Heimdallr
28,142
11,020
0
1,140
13,194
7,190
3,265
6,111
7,083
0
66,094
L
King Arthur
demonreach77
King Arthur
15,138
1,044
0
7,858
28,721
26,945
0
11,147
17,416
0
43,197
W
Yemoja
ol RED Io
Yemoja
8,408
984
5,174
3,922
14,610
13,370
510
9,295
5,315
32,497
0
L
16,320
4,415
0
1,232
18,330
7,642
362
6,689
11,515
0
28,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,440
Gold Earned
66,232
341
Minions Killed
350
6
Camps Cleared
9
1,517,783
Distance Traveled
1,494,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,548
753
116
6
1
294,741
0
W
Merlin
16,571
921
99
6
1
293,122
0
W
Cabrakan
14,148
786
53
3
3
286,609
0
W
Fenrir
14,708
817
25
1
2
332,887
0
L
Baron Samedi
13,793
766
95
5
4
278,841
0
L
Ymir
13,184
732
36
2
0
302,397
0
W
Heimdallr
16,916
940
104
6
0
307,962
0
L
King Arthur
11,910
662
70
4
2
319,643
0
W
Yemoja
12,097
672
60
3
0
297,203
0
L
Da Ji
13,797
767
33
2
2
299,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role