Player Matchup

Loki
Loki
Andersson720
Loki
Level 18
God Stats
10W - 14L
1,498 SR
Queue Stats
10W - 14L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
Jithyland
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lambchopp87
Cu Chulainn
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 2
Yemoja
Yemoja
Mikedoubleuu21
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,366 Elo+
Party 2
Izanami
Izanami
erik21
Izanami
Level 25
God Stats
3W - 3L
1,578 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 1
Team Averages
Level 18
1,557 SR
1,419 Elo+

VS

Team Averages
Level 21
1,546 SR
1,385 Elo+
Nox
Nox
AlwaysBuildCrit
Nox
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,144 Elo+
Solo
Cernunnos
Cernunnos
BabyG95
Cernunnos
Level 6
God Stats
4W - 2L
1,546 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Chaac
Chaac
Dutchrudderx2
Chaac
Level 28
God Stats
6W - 2L
1,720 SR
Queue Stats
78W - 59L
1,577 Elo+
Solo
Neith
Neith
captmarin
Neith
Level 22
God Stats
14W - 8L
1,518 SR
Queue Stats
14W - 11L
1,463 Elo+
Party 3
Nemesis
Nemesis
simpsauce
Nemesis
Level 28
God Stats
5W - 4L
1,445 SR
Queue Stats
32W - 34L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 5
15,874
1,058
15,497
26,769
11,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Jithyland
Zhong Kui
15
0 / 0 / 0
10,900
727
0
0
0
Cu Chulainn
Lambchopp87
Cu Chulainn
20
6 / 11 / 8
15,643
1,043
21,581
34,773
33,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 6 / 13
14,186
946
17,752
25,507
38,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
erik21
Izanami
20
4 / 10 / 7
14,636
976
27,541
27,198
13,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
13,812
921
11,013
10,490
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
BabyG95
Cernunnos
20
20 / 6 / 10
17,220
1,148
32,951
16,969
8,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 15
14,908
994
21,325
22,883
29,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
captmarin
Neith
20
5 / 5 / 25
15,947
1,063
29,322
17,433
8,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
simpsauce
Nemesis
20
6 / 2 / 17
15,262
1,017
12,437
22,028
13,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
19
Kills
38
38
Deaths
19
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
9
11
5
1.05
W
Cernunnos
BabyG95
Cernunnos
20
6
10
4.17
W
5
4
15
3.13
L
Zhong Kui
Jithyland
Zhong Kui
0
0
0
0
L
Cu Chulainn
Lambchopp87
Cu Chulainn
6
11
8
0.91
L
0
6
13
1.08
W
Neith
captmarin
Neith
5
5
25
3.5
L
Izanami
erik21
Izanami
4
10
7
0.75
W
Nemesis
simpsauce
Nemesis
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,371
Damage
107,048
114,247
Taken
89,803
96,981
Mitigated
70,515
10,425
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,013
932
0
0
10,490
10,214
0
1,833
8,657
22,911
0
L
15,497
5,635
0
799
26,769
11,769
0
5,369
21,400
0
34,735
W
Cernunnos
BabyG95
Cernunnos
32,951
19,786
0
1,189
16,969
8,395
0
4,365
12,604
0
42,870
W
21,325
5,832
550
8,222
22,883
29,685
0
4,459
18,424
0
47,660
L
Zhong Kui
Jithyland
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Lambchopp87
Cu Chulainn
21,581
4,006
0
3,402
34,773
33,680
0
2,053
32,720
1,567
52,257
L
17,752
4,310
3,096
732
25,507
38,262
0
1,500
23,847
53,035
0
W
Neith
captmarin
Neith
29,322
16,557
0
4,491
17,433
8,338
0
3,810
13,623
0
77,125
L
Izanami
erik21
Izanami
27,541
21,248
0
2,396
27,198
13,270
0
2,091
23,995
0
64,427
W
Nemesis
simpsauce
Nemesis
12,437
6,814
0
1,443
22,028
13,883
0
4,763
17,265
0
35,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,239
Gold Earned
77,149
254
Minions Killed
289
7
Camps Cleared
7
1,051,261
Distance Traveled
1,405,795
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,812
921
27
2
1
290,788
6
L
Loki
15,874
1,058
44
3
5
307,956
0
W
Cernunnos
17,220
1,148
23
2
1
247,252
0
W
Chaac
14,908
994
60
4
1
292,549
0
L
Zhong Kui
10,900
727
0
0
0
0
0
L
Cu Chulainn
15,643
1,043
80
5
1
251,274
0
L
Yemoja
14,186
946
58
4
0
245,605
0
W
Neith
15,947
1,063
110
7
2
251,171
0
L
Izanami
14,636
976
72
5
1
246,426
0
W
Nemesis
15,262
1,017
69
5
2
324,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role