Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Keep Stealthinn
Ares
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
88W - 76L
1,574 Elo+
Solo
Odin
Odin
Ratchet_RzR_11
Odin
Level 115
God Stats
7W - 2L
1,698 SR
Queue Stats
16W - 20L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
Sharkuanda
Hun Batz
Level 120
God Stats
1W - 1L
1,413 SR
Queue Stats
17W - 14L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
s28mvh
Heimdallr
Level 115
God Stats
1W - 0L
1,634 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Team Averages
Level 106
1,503 SR
1,526 Elo+

VS

Team Averages
Level 99
1,509 SR
1,537 Elo+
Hercules
Hercules
AutismStorm
Hercules
Level 112
God Stats
32W - 35L
1,543 SR
Queue Stats
177W - 166L
1,642 Elo+
Party 3
Bakasura
Bakasura
Bajaclava
Bakasura
Level 97
God Stats
0W - 4L
1,259 SR
Queue Stats
39W - 33L
1,521 Elo+
Solo
Ra
Ra
IEATTUNA927
Ra
Level 110
God Stats
2W - 4L
1,633 SR
Queue Stats
80W - 60L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceBergStorm34
Cu Chulainn
Level 86
God Stats
1W - 1L
1,582 SR
Queue Stats
131W - 96L
1,545 Elo+
Party 1
Izanami
Izanami
Vextine
Izanami
Level 89
God Stats
22W - 26L
1,526 SR
Queue Stats
50W - 56L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
1 / 3 / 13
13,610
648
16,221
14,326
6,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 3 / 21
15,171
722
18,494
25,159
34,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 17
16,323
777
14,639
16,052
21,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Sharkuanda
Hun Batz
20
11 / 4 / 5
17,290
823
18,313
19,110
10,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
s28mvh
Heimdallr
20
6 / 6 / 17
15,653
745
30,788
21,346
13,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AutismStorm
Hercules
20
2 / 5 / 11
13,763
655
15,195
33,257
47,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Bajaclava
Bakasura
20
9 / 7 / 3
16,088
766
15,336
21,188
10,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 7
14,224
677
18,234
16,467
7,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
IceBergStorm34
Cu Chulainn
19
2 / 8 / 7
13,249
631
15,767
29,122
34,975
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Vextine
Izanami
18
0 / 5 / 12
12,385
590
15,910
17,981
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
28
Kills
17
17
Deaths
28
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
13
2.5
L
Hercules
AutismStorm
Hercules
2
5
11
1.5
L
Bakasura
Bajaclava
Bakasura
9
7
3
1.5
L
4
3
7
2.5
L
Cu Chulainn
IceBergStorm34
Cu Chulainn
2
8
7
0.69
W
4
3
21
4.83
W
6
1
17
14.5
W
Hun Batz
Sharkuanda
Hun Batz
11
4
5
3.38
L
Izanami
Vextine
Izanami
0
5
12
1.2
W
Heimdallr
s28mvh
Heimdallr
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,455
Damage
80,442
95,993
Taken
118,015
85,439
Mitigated
108,559
10,283
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,221
1,165
0
1,858
14,326
6,422
1,233
3,204
10,786
67,828
0
L
Hercules
AutismStorm
Hercules
15,195
3,942
0
11,543
33,257
47,571
171
8,935
24,322
0
60,656
L
Bakasura
Bajaclava
Bakasura
15,336
10,944
0
2,419
21,188
10,898
845
7,366
13,817
0
53,884
L
18,234
920
5,154
4,001
16,467
7,615
195
5,443
11,024
74,339
0
L
Cu Chulainn
IceBergStorm34
Cu Chulainn
15,767
2,696
0
5,454
29,122
34,975
0
9,246
19,863
1,574
38,891
W
18,494
775
0
2,480
25,159
34,914
123
5,310
18,564
31,844
0
W
14,639
1,462
0
3,711
16,052
21,040
693
3,757
11,547
0
38,283
W
Hun Batz
Sharkuanda
Hun Batz
18,313
7,875
0
719
19,110
10,012
912
4,481
14,379
0
52,201
L
Izanami
Vextine
Izanami
15,910
9,809
237
1,218
17,981
7,500
1,468
4,837
13,141
0
48,798
W
Heimdallr
s28mvh
Heimdallr
30,788
15,125
0
1,515
21,346
13,051
5,045
3,119
17,572
0
81,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,047
Gold Earned
69,709
445
Minions Killed
484
9
Camps Cleared
9
1,993,995
Distance Traveled
1,980,128
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,610
648
150
7
3
382,208
0
L
Hercules
13,763
655
106
5
0
393,742
0
L
Bakasura
16,088
766
92
4
3
409,261
0
L
Ra
14,224
677
129
6
2
399,695
0
L
Cu Chulainn
13,249
631
61
3
4
398,731
0
W
Ares
15,171
722
36
2
1
376,042
0
W
Odin
16,323
777
53
3
1
466,776
0
W
Hun Batz
17,290
823
68
3
3
385,556
0
L
Izanami
12,385
590
96
5
0
378,699
2
W
Heimdallr
15,653
745
138
7
1
383,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role