Player Matchup

Set
Set
Cicarrow11
Set
Level 104
God Stats
0W - 2L
1,389 SR
Queue Stats
21W - 15L
1,693 Elo+
Party 2
Chaac
Chaac
OneUpOverU
Chaac
Level 89
God Stats
114W - 60L
1,716 SR
Queue Stats
223W - 189L
1,607 Elo+
Party 2
Yemoja
Yemoja
The Konoha Kid
Yemoja
Level 128
God Stats
7W - 6L
1,605 SR
Queue Stats
379W - 369L
1,598 Elo+
Party 2
Team Averages
Level 107
1,570 SR
1,633 Elo+

VS

Team Averages
Level 122
1,503 SR
1,579 Elo+
Heimdallr
Heimdallr
DV Frantic Sr
Heimdallr
Level 123
God Stats
8W - 6L
1,493 SR
Queue Stats
46W - 39L
1,557 Elo+
Party 1
Nox
Nox
Il yeti Il
Nox
Level 123
God Stats
3W - 3L
1,529 SR
Queue Stats
71W - 62L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
The Burrd
Sun Wukong
Level 121
God Stats
1W - 0L
1,486 SR
Queue Stats
30W - 18L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
13,341
667
8,479
16,552
8,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
13
2 / 5 / 4
11,997
600
15,752
29,708
41,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 5
12,064
603
11,634
9,506
10,625
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DV Frantic Sr
Heimdallr
16
7 / 2 / 4
14,342
717
17,394
13,065
6,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 6
12,513
626
12,116
9,869
3,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
The Burrd
Sun Wukong
15
4 / 1 / 8
13,816
691
16,692
20,490
26,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
13
13
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Heimdallr
DV Frantic Sr
Heimdallr
7
2
4
4.5
W
2
4
6
1.25
L
Chaac
2
5
4
0.8
W
Sun Wukong
The Burrd
Sun Wukong
4
1
8
8
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
46,202
55,766
Taken
43,424
60,677
Mitigated
36,988
24,115
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,479
4,614
241
1,293
16,552
8,493
864
2,670
13,882
0
31,445
W
Heimdallr
DV Frantic Sr
Heimdallr
17,394
9,108
0
4,107
13,065
6,041
2,068
3,556
9,509
0
73,510
W
12,116
723
0
1,304
9,869
3,956
248
2,980
6,889
50,026
0
L
Chaac
15,752
3,070
1,426
13,191
29,708
41,559
300
7,625
22,083
0
47,350
W
Sun Wukong
The Burrd
Sun Wukong
16,692
3,290
0
9,182
20,490
26,991
644
6,266
14,224
246
43,397
L
11,634
1,392
5,886
2,078
9,506
10,625
280
2,221
7,285
31,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
40,671
169
Minions Killed
238
3
Camps Cleared
12
1,127,451
Distance Traveled
1,064,214
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,341
667
54
3
1
382,492
1
W
Heimdallr
14,342
717
98
5
3
334,779
4
W
Nox
12,513
626
72
4
4
364,682
6
L
Chaac
11,997
600
66
3
1
414,116
2
W
Sun Wukong
13,816
691
68
3
5
364,753
0
L
Yemoja
12,064
603
49
2
1
330,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role