Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chernobog
Chernobog
Feromirr
Chernobog
Level 29
God Stats
0W - 2L
1,213 SR
Queue Stats
53W - 67L
1,363 Elo+
Solo
Bellona
Bellona
SAVORxSOULxEDGY
Bellona
Level 28
God Stats
0W - 1L
1,390 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Zaronoflightning
Aphrodite
Level 96
God Stats
0W - 1L
1,235 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Fenrir
Fenrir
ch33kz007
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,368 SR
1,473 Elo+

VS

Team Averages
Level 17
1,437 SR
1,172 Elo+
Set
Set
CcampaR
Set
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,199 Elo+
Party 1
Cerberus
Cerberus
ERICOLCA360
Cerberus
Level 15
God Stats
2W - 3L
1,706 SR
Queue Stats
14W - 23L
1,269 Elo+
Party 3
Zeus
Zeus
PeneTreito
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 1
Bellona
Bellona
ROGERGAMER9
Bellona
Level 42
God Stats
1W - 5L
1,079 SR
Queue Stats
2W - 7L
991 Elo+
Party 1
Izanami
Izanami
isvh31
Izanami
Level 17
God Stats
2W - 1L
1,402 SR
Queue Stats
14W - 24L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
1 / 7 / 0
4,471
406
1,614
7,782
1,486
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Feromirr
Chernobog
10
2 / 3 / 0
5,583
508
2,080
5,509
1,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,742
431
1,813
6,367
3,715
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
8
0 / 1 / 0
4,915
447
2,167
5,431
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
ch33kz007
Fenrir
6
0 / 9 / 1
4,664
424
2,134
8,789
2,202
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
8 / 2 / 2
7,238
658
4,798
6,390
2,340
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ERICOLCA360
Cerberus
8
0 / 1 / 4
5,276
480
1,079
5,430
1,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
7 / 0 / 4
6,587
599
7,718
2,980
739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ROGERGAMER9
Bellona
13
3 / 0 / 4
7,316
665
6,430
6,336
7,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
isvh31
Izanami
11
3 / 0 / 0
6,670
606
3,630
1,808
502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
21
22
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
0
0.14
W
Set
8
2
2
4.5
W
Cerberus
ERICOLCA360
Cerberus
0
1
4
2
L
Chernobog
Feromirr
Chernobog
2
3
0
0.67
W
7
0
4
9
W
Bellona
ROGERGAMER9
Bellona
3
0
4
5
L
0
2
0
0
L
Aphrodite
0
1
0
0
L
Fenrir
ch33kz007
Fenrir
0
9
1
0.06
W
Izanami
isvh31
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,808
Damage
23,655
33,878
Taken
22,944
11,008
Mitigated
12,179
8,427
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,614
1,442
0
1,080
7,782
1,486
0
3,174
4,608
0
7,931
W
Set
4,798
2,873
0
2,208
6,390
2,340
0
370
6,020
0
25,533
W
Cerberus
ERICOLCA360
Cerberus
1,079
35
131
1,026
5,430
1,541
254
0
5,430
12,737
0
L
Chernobog
Feromirr
Chernobog
2,080
1,179
0
0
5,509
1,491
0
991
4,518
0
26,935
W
7,718
2,129
0
213
2,980
739
339
489
2,491
20,877
0
W
Bellona
ROGERGAMER9
Bellona
6,430
3,281
0
3,666
6,336
7,057
1,375
1,308
5,028
0
37,918
L
1,813
770
0
2,273
6,367
3,715
0
653
5,714
0
16,143
L
Aphrodite
2,167
928
852
3,716
5,431
2,114
0
2,480
2,951
20,461
0
L
Fenrir
ch33kz007
Fenrir
2,134
931
0
506
8,789
2,202
170
1,499
7,290
0
11,789
W
Izanami
isvh31
Izanami
3,630
2,603
417
641
1,808
502
2,259
0
1,808
0
37,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
33,087
149
Minions Killed
242
0
Camps Cleared
0
946,889
Distance Traveled
944,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,471
406
11
1
0
162,805
0
W
Set
7,238
658
49
4
0
186,054
0
W
Cerberus
5,276
480
28
3
0
184,429
1
L
Chernobog
5,583
508
49
4
0
205,772
0
W
Zeus
6,587
599
27
2
0
178,801
0
W
Bellona
7,316
665
64
6
0
206,126
0
L
Bellona
4,742
431
32
3
0
206,099
0
L
Aphrodite
4,915
447
37
3
0
185,835
0
L
Fenrir
4,664
424
20
2
0
186,378
0
W
Izanami
6,670
606
74
7
0
189,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role