Player Matchup

Da Ji
Da Ji
Acoby
Da Ji
Level 141
God Stats
2W - 0L
1,758 SR
Queue Stats
112W - 97L
1,691 Elo+
Party 1
Janus
Janus
Valkyng
Janus
Level 156
God Stats
3W - 1L
1,711 SR
Queue Stats
162W - 131L
1,613 Elo+
Solo
Bacchus
Bacchus
so2badforyou
Bacchus
Level 135
God Stats
7W - 1L
2,037 SR
Queue Stats
63W - 48L
1,715 Elo+
Party 1
Team Averages
Level 144
1,835 SR
1,673 Elo+

VS

Team Averages
Level 131
1,603 SR
1,674 Elo+
Hachiman
Hachiman
Kradonurb
Hachiman
Level 148
God Stats
5W - 5L
1,594 SR
Queue Stats
242W - 200L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
NoiselessPurse7
Kumbhakarna
Level 125
God Stats
9W - 13L
1,529 SR
Queue Stats
114W - 112L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGoolf
Baron Samedi
Level 119
God Stats
9W - 7L
1,686 SR
Queue Stats
108W - 92L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acoby
Da Ji
16
4 / 6 / 8
15,661
681
17,677
15,919
6,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Valkyng
Janus
19
6 / 3 / 5
16,292
708
26,906
13,680
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
so2badforyou
Bacchus
16
4 / 5 / 7
15,952
694
8,488
26,254
37,460
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kradonurb
Hachiman
16
4 / 6 / 4
14,456
629
14,940
25,206
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
NoiselessPurse7
Kumbhakarna
16
2 / 5 / 8
15,408
670
7,520
23,660
20,539
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheGoolf
Baron Samedi
17
8 / 3 / 4
16,039
697
17,627
13,494
8,700
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
14
14
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Acoby
Da Ji
4
6
8
1.33
L
Hachiman
Kradonurb
Hachiman
4
6
4
1
L
Kumbhakarna
NoiselessPurse7
Kumbhakarna
2
5
8
1.2
L
Baron Samedi
TheGoolf
Baron Samedi
8
3
4
3.33
W
Janus
Valkyng
Janus
6
3
5
2.83
W
Bacchus
so2badforyou
Bacchus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,071
Damage
40,087
55,853
Taken
62,360
48,934
Mitigated
34,445
3,458
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Acoby
Da Ji
17,677
3,572
0
0
15,919
6,385
381
8,078
7,841
0
47,179
L
Hachiman
Kradonurb
Hachiman
14,940
7,460
0
5,768
25,206
5,206
1,248
14,287
10,919
0
82,086
L
Kumbhakarna
NoiselessPurse7
Kumbhakarna
7,520
256
0
7,312
23,660
20,539
93
15,482
8,178
30,519
0
L
Baron Samedi
TheGoolf
Baron Samedi
17,627
1,103
3,439
6,608
13,494
8,700
241
6,528
6,966
55,481
0
W
Janus
Valkyng
Janus
26,906
1,121
0
499
13,680
5,089
1,765
5,874
7,806
108,275
0
W
Bacchus
so2badforyou
Bacchus
8,488
773
0
2,959
26,254
37,460
120
11,992
14,262
21,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
45,903
245
Minions Killed
249
13
Camps Cleared
7
1,215,268
Distance Traveled
1,233,874
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,661
681
58
3
6
389,557
0
L
Hachiman
14,456
629
119
5
2
364,360
0
L
Kumbhakarna
15,408
670
52
2
1
431,135
0
L
Baron Samedi
16,039
697
78
3
4
438,379
3
W
Janus
16,292
708
176
8
7
426,627
0
W
Bacchus
15,952
694
11
0
0
399,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role