Player Matchup

Sol
Sol
Gold I
atlkid84
Sol
Gold I
Level 117
God Stats
58W - 40L
1,688 SR
Queue Stats
157W - 139L
1,463 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,688 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,694 SR
1,458 MMR
Vulcan
Vulcan
Gold IV
edvin_da_menace
Vulcan
Gold IV
Level 137
God Stats
11W - 7L
1,694 SR
Queue Stats
112W - 111L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
15,172
843
10,557
18,831
11,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BakasuraHe BoLokiUllrSkadi

VS

Bans
AmaterasuSetPersephoneKing ArthurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
11,818
657
10,682
12,933
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,557
Damage
10,682
18,831
Taken
12,933
11,855
Mitigated
6,667
13,439
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,557
3,216
0
13,439
18,831
11,855
1,955
11,115
7,716
109,322
0
L
10,682
3,318
0
4,410
12,933
6,667
0
10,901
2,032
73,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,172
Gold Earned
11,818
240
Minions Killed
148
13
Camps Cleared
1
339,844
Distance Traveled
357,716
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,172
843
240
13
13
339,844
2
L
Vulcan
11,818
657
148
8
1
357,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role