Player Matchup

Kuzenbo
Kuzenbo
Silver II
Eebsibderbob
Kuzenbo
Silver II
Level 82
God Stats
2W - 2L
1,406 SR
Queue Stats
40W - 42L
1,287 MMR
Solo
Hera
Hera
Gold V
Mr_Mrs_Loe420
Hera
Gold V
Level 83
God Stats
1W - 4L
1,490 SR
Queue Stats
85W - 84L
1,305 MMR
Solo
Medusa
Medusa
Silver I
Munecaaa
Medusa
Silver I
Level 81
God Stats
63W - 61L
1,591 SR
Queue Stats
75W - 94L
1,303 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,496 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,677 SR
1,296 MMR
Anubis
Anubis
Gold V
EnglishEST1998
Anubis
Gold V
Level 79
God Stats
16W - 8L
1,629 SR
Queue Stats
107W - 102L
1,304 MMR
Party 1
Chaac
Chaac
Gold V
SeriousShearTank
Chaac
Gold V
Level 72
God Stats
36W - 12L
1,730 SR
Queue Stats
63W - 60L
1,321 MMR
Party 1
Loki
Loki
Silver I
govtfile
Loki
Silver I
Level 76
God Stats
15W - 9L
1,673 SR
Queue Stats
53W - 53L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eebsibderbob
Kuzenbo
16
6 / 9 / 15
17,373
869
23,908
29,475
35,315
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 11 / 7
15,664
783
14,829
17,363
7,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Munecaaa
Medusa
15
7 / 9 / 6
14,310
716
17,318
19,494
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurAwilixBacchusThanatosKumbhakarna

VS

Bans
ZeusPeleYmirNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 7 / 9
17,123
856
22,350
20,380
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 17
15,302
765
14,468
28,938
21,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
18
13 / 6 / 11
17,653
883
22,125
19,681
8,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
21
Kills
29
29
Deaths
21
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Eebsibderbob
Kuzenbo
6
9
15
1.5
W
13
7
9
2.5
L
8
11
7
1.05
L
Medusa
Munecaaa
Medusa
7
9
6
1.11
W
3
8
17
1.44
W
Loki
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,055
Damage
58,943
66,332
Taken
68,999
46,492
Mitigated
40,354
4,631
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Eebsibderbob
Kuzenbo
23,908
6,195
0
3,257
29,475
35,315
533
8,198
21,277
42,359
0
W
22,350
1,267
759
7,372
20,380
10,432
626
10,674
9,706
64,499
0
L
14,829
4,961
0
250
17,363
7,396
0
8,419
8,944
48,070
0
L
Medusa
Munecaaa
Medusa
17,318
7,533
0
1,124
19,494
3,781
1,000
6,540
12,954
0
48,454
W
14,468
4,834
1,090
15,355
28,938
21,797
267
17,946
10,992
0
62,271
W
Loki
22,125
9,959
0
2,167
19,681
8,125
1,386
11,051
8,630
213
65,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,347
Gold Earned
50,078
189
Minions Killed
236
6
Camps Cleared
11
917,997
Distance Traveled
994,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
17,373
869
38
2
0
343,482
0
W
Anubis
17,123
856
74
4
2
286,636
1
L
Hera
15,664
783
88
4
2
282,170
0
L
Medusa
14,310
716
63
3
4
292,345
0
W
Chaac
15,302
765
83
4
3
347,465
1
W
Loki
17,653
883
79
4
6
359,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role