Player Matchup

Hun Batz
Hun Batz
Gold III
HayScrumptious
Hun Batz
Gold III
Level 88
God Stats
0W - 1L
1,829 SR
Queue Stats
139W - 154L
1,345 MMR
Party 1
Xing Tian
Xing Tian
Gold III
SplitTurkey
Xing Tian
Gold III
Level 145
God Stats
5W - 9L
1,515 SR
Queue Stats
185W - 189L
1,383 MMR
Solo
Raijin
Raijin
Gold III
XHerculesSenpaiX
Raijin
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 402L
1,389 MMR
Solo
Skadi
Skadi
Gold II
fLYbOygaNgStAZ
Skadi
Gold II
Level 146
God Stats
0W - 9L
1,112 SR
Queue Stats
181W - 166L
1,435 MMR
Party 1
Chaac
Chaac
Gold IV
pivoghosts
Chaac
Gold IV
Level 101
God Stats
14W - 17L
1,560 SR
Queue Stats
413W - 429L
1,366 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,503 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,562 SR
1,384 MMR
Persephone
Persephone
Gold III
RichDepression
Persephone
Gold III
Level 89
God Stats
3W - 4L
1,473 SR
Queue Stats
146W - 147L
1,392 MMR
Solo
Ares
Ares
Silver III
Richroach489
Ares
Silver III
Level 108
God Stats
1W - 0L
1,492 SR
Queue Stats
30W - 30L
1,354 MMR
Party 2
Medusa
Medusa
Gold III
RoX Stam
Medusa
Gold III
Level 125
God Stats
5W - 3L
1,744 SR
Queue Stats
272W - 302L
1,395 MMR
Solo
King Arthur
King Arthur
Silver III
YellLAG
King Arthur
Silver III
Level 97
God Stats
1W - 1L
1,518 SR
Queue Stats
16W - 14L
1,375 MMR
Party 2
Da Ji
Da Ji
Gold II
uhh fruit punch
Da Ji
Gold II
Level 138
God Stats
33W - 29L
1,582 SR
Queue Stats
220W - 229L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
13 / 16 / 13
28,054
529
43,589
48,108
19,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
SplitTurkey
Xing Tian
20
14 / 7 / 27
27,604
521
42,584
54,916
80,555
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 12 / 15
28,569
539
30,243
46,331
17,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 11 / 16
26,564
501
38,027
43,316
17,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
8 / 9 / 23
24,561
463
35,615
69,970
89,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
PeleThorSusanoEsetKumbhakarna

VS

Bans
JormungandrAchillesPoseidonAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RichDepression
Persephone
20
12 / 8 / 16
29,747
561
52,344
36,471
17,299
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 15 / 20
22,900
432
33,975
58,603
108,370
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
RoX Stam
Medusa
20
7 / 10 / 8
26,027
491
32,306
37,054
18,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
YellLAG
King Arthur
20
12 / 11 / 14
25,900
489
41,554
61,443
122,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
20 / 16 / 12
28,834
544
57,214
49,245
30,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
125
60
Kills
55
55
Deaths
60
94
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
13
16
13
1.22
W
Persephone
RichDepression
Persephone
12
8
16
2.5
W
4
15
20
0.93
W
Medusa
RoX Stam
Medusa
7
10
8
1.1
L
Xing Tian
SplitTurkey
Xing Tian
14
7
27
3.93
L
13
12
15
1.71
W
King Arthur
YellLAG
King Arthur
12
11
14
1.73
L
12
11
16
1.82
L
Chaac
8
9
23
2.17
W
20
16
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,058
Damage
217,393
262,641
Taken
242,816
225,090
Mitigated
296,882
63,779
Healing
49,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
43,589
12,456
0
7,721
48,108
19,927
2,844
16,827
31,281
0
263,569
W
Persephone
RichDepression
Persephone
52,344
4,060
0
8,540
36,471
17,299
3,205
12,820
23,651
258,279
0
W
33,975
1,918
0
7,149
58,603
108,370
228
20,885
37,718
97,146
0
W
Medusa
RoX Stam
Medusa
32,306
11,318
0
12,792
37,054
18,365
4,278
12,980
24,074
0
201,710
L
Xing Tian
SplitTurkey
Xing Tian
42,584
2,192
0
1,952
54,916
80,555
180
27,301
27,615
110,687
0
L
30,243
2,091
0
6,933
46,331
17,467
2,801
11,108
35,223
188,739
0
W
King Arthur
YellLAG
King Arthur
41,554
6,449
0
13,553
61,443
122,056
1,231
19,882
41,561
0
165,275
L
38,027
19,470
0
15,539
43,316
17,810
6,644
9,702
33,614
0
186,363
L
Chaac
35,615
8,220
0
31,634
69,970
89,331
2,836
22,289
47,681
3,741
138,120
W
57,214
13,369
0
7,279
49,245
30,792
4,274
11,730
37,515
0
236,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

135,352
Gold Earned
133,408
1,107
Minions Killed
1,125
0
Camps Cleared
0
4,342,201
Distance Traveled
4,163,201
59
Wards Purchased
83
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
28,054
529
296
6
0
879,789
20
W
Persephone
29,747
561
336
6
0
969,091
19
W
Ares
22,900
432
92
2
0
805,640
17
W
Medusa
26,027
491
256
5
0
786,838
21
L
Xing Tian
27,604
521
111
2
0
991,889
24
L
Raijin
28,569
539
257
5
0
773,420
3
W
King Arthur
25,900
489
221
4
0
842,332
16
L
Skadi
26,564
501
242
5
0
801,124
5
L
Chaac
24,561
463
201
4
0
895,979
7
W
Da Ji
28,834
544
220
4
0
759,300
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role