Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ZAVG2001
Thor
Level 24
God Stats
15W - 45L
1,316 SR
Queue Stats
15W - 49L
1,007 Elo+
Party 1
Heimdallr
Heimdallr
gary_winthorpe42
Heimdallr
Level 18
God Stats
4W - 7L
1,426 SR
Queue Stats
9W - 34L
952 Elo+
Party 1
Team Averages
Level 23
1,414 SR
1,153 Elo+

VS

Team Averages
Level 22
1,352 SR
1,183 Elo+
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 4L
1,195 SR
Queue Stats
6W - 19L
1,206 Elo+
Solo
Loki
Loki
Arath el chido
Loki
Level 25
God Stats
3W - 7L
1,361 SR
Queue Stats
27W - 45L
1,147 Elo+
Solo
Yemoja
Yemoja
fast143
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
9 / 7 / 8
10,724
894
4,550
9,250
6,527
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
5 / 6 / 13
10,375
865
9,936
11,253
7,478
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
12
8 / 4 / 9
10,909
909
8,845
13,095
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 9 / 5
8,911
743
6,020
13,094
3,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
8 / 7 / 6
10,717
893
7,960
10,503
2,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
fast143
Yemoja
11
1 / 7 / 7
8,352
696
1,823
10,807
3,739

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
12
17
Deaths
23
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
7
8
1.86
L
Fenrir
 
Fenrir
3
9
5
0.61
L
8
7
6
1.57
W
Thor
5
6
13
1.92
L
Yemoja
fast143
Yemoja
1
7
7
0.64
W
Heimdallr
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
15,803
33,598
Taken
34,404
19,128
Mitigated
9,528
6,530
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,550
2,674
1,137
568
9,250
6,527
889
462
8,788
0
11,660
L
Fenrir
 
Fenrir
6,020
895
0
2,161
13,094
3,125
0
0
13,094
0
14,556
L
7,960
3,756
0
0
10,503
2,664
0
537
9,966
0
24,014
W
Thor
9,936
1,487
0
2,429
11,253
7,478
346
815
10,438
0
21,786
L
Yemoja
fast143
Yemoja
1,823
825
606
0
10,807
3,739
0
0
10,807
11,640
0
W
Heimdallr
8,845
4,685
0
2,396
13,095
5,123
1,185
546
12,549
0
24,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
27,980
71
Minions Killed
63
0
Camps Cleared
3
630,178
Distance Traveled
491,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,724
894
21
2
0
187,574
0
L
Fenrir
8,911
743
21
2
0
190,078
0
L
Loki
10,717
893
19
2
3
164,124
0
W
Thor
10,375
865
15
1
0
225,216
0
L
Yemoja
8,352
696
23
2
0
137,773
0
W
Heimdallr
10,909
909
35
3
0
217,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role