Player Matchup

Da Ji
Da Ji
EightAcorn48896
Da Ji
Level 66
God Stats
11W - 8L
1,567 SR
Queue Stats
84W - 77L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Killahfase
Kukulkan
Level 149
God Stats
2W - 1L
1,784 SR
Queue Stats
264W - 210L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
LoadsONuttage
Jormungandr
Level 125
God Stats
26W - 15L
1,607 SR
Queue Stats
219W - 167L
1,624 Elo+
Party 1
Team Averages
Level 113
1,653 SR
1,624 Elo+

VS

Team Averages
Level 100
1,684 SR
1,582 Elo+
Bacchus
Bacchus
Gb xTito
Bacchus
Level 131
God Stats
0W - 4L
1,536 SR
Queue Stats
52W - 41L
1,601 Elo+
Party 2
Discordia
Discordia
x-Trckz
Discordia
Level 89
God Stats
2W - 1L
1,883 SR
Queue Stats
149W - 119L
1,615 Elo+
Party 2
Neith
Neith
xl Badboyy lx
Neith
Level 79
God Stats
5W - 2L
1,633 SR
Queue Stats
19W - 22L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
13,729
572
9,282
17,992
6,666
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Killahfase
Kukulkan
18
7 / 3 / 6
15,847
660
23,293
14,253
5,220
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LoadsONuttage
Jormungandr
18
7 / 2 / 9
16,388
683
18,128
20,869
23,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gb xTito
Bacchus
16
6 / 2 / 4
14,779
616
13,877
20,302
31,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
x-Trckz
Discordia
13
3 / 6 / 3
12,860
536
13,092
17,290
3,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 8 / 7
14,013
584
11,902
20,497
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
11
11
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Bacchus
Gb xTito
Bacchus
6
2
4
4
W
Kukulkan
Killahfase
Kukulkan
7
3
6
3.33
W
Jormungandr
LoadsONuttage
Jormungandr
7
2
9
5.75
L
Discordia
x-Trckz
Discordia
3
6
3
0.75
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
38,871
53,114
Taken
58,089
35,311
Mitigated
39,014
13,136
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,282
1,866
1,288
2,328
17,992
6,666
739
10,712
7,280
0
31,424
L
Bacchus
Gb xTito
Bacchus
13,877
1,127
0
1,752
20,302
31,250
0
13,394
6,908
29,487
0
W
Kukulkan
Killahfase
Kukulkan
23,293
2,871
0
2,999
14,253
5,220
1,521
9,114
5,139
97,711
0
W
Jormungandr
LoadsONuttage
Jormungandr
18,128
2,380
2,058
4,463
20,869
23,425
534
8,392
12,477
53,728
0
L
Discordia
x-Trckz
Discordia
13,092
731
214
2,910
17,290
3,345
331
14,272
3,018
44,515
0
L
11,902
3,163
0
4,769
20,497
4,419
1,201
14,135
6,362
0
57,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
41,652
257
Minions Killed
215
12
Camps Cleared
8
1,272,720
Distance Traveled
1,193,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,729
572
32
1
4
410,682
0
L
Bacchus
14,779
616
22
1
4
448,742
0
W
Kukulkan
15,847
660
161
7
5
413,597
1
W
Jormungandr
16,388
683
64
3
3
448,441
0
L
Discordia
12,860
536
60
3
3
377,155
0
L
Neith
14,013
584
133
6
1
367,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role