Player Matchup

Xing Tian
Xing Tian
Diamond V
AdmirelVlagic
Xing Tian
Diamond V
Level 147
God Stats
7W - 8L
1,684 SR
Queue Stats
236W - 247L
1,871 MMR
Party 2
Scylla
Scylla
Diamond V
The_OneWhoWins1
Scylla
Diamond V
Level 124
God Stats
78W - 69L
1,730 SR
Queue Stats
892W - 936L
1,887 MMR
Party 2
King Arthur
King Arthur
Diamond V
xSlabKing
King Arthur
Diamond V
Level 159
God Stats
15W - 7L
1,736 SR
Queue Stats
287W - 238L
1,855 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,717 SR
1,871 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,706 SR
1,923 MMR
Hercules
Hercules
Gold I
Janixs 1R
Hercules
Gold I
Level 122
God Stats
4W - 2L
1,619 SR
Queue Stats
63W - 60L
1,777 MMR
Solo
Persephone
Persephone
Diamond IV
NinthAlistair
Persephone
Diamond IV
Level 104
God Stats
9W - 4L
1,747 SR
Queue Stats
117W - 108L
1,901 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
xSF_Fury
Guan Yu
Diamond III
Level 147
God Stats
19W - 11L
1,751 SR
Queue Stats
186W - 158L
2,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdmirelVlagic
Xing Tian
17
4 / 4 / 8
16,024
728
8,527
30,616
35,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 8 / 6
16,038
729
23,639
17,387
6,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xSlabKing
King Arthur
17
6 / 9 / 8
16,239
738
18,163
26,886
27,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
EsetKukulkanAchillesBacchusKumbhakarna

VS

Bans
ChaacCu ChulainnMedusaHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Janixs 1R
Hercules
16
5 / 6 / 10
15,490
704
15,295
25,465
29,872
Persephone
NinthAlistair
Persephone
18
8 / 5 / 12
17,515
796
30,612
21,653
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
xSF_Fury
Guan Yu
18
8 / 6 / 10
16,937
770
16,004
25,820
29,522
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
17
Kills
21
21
Deaths
17
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AdmirelVlagic
Xing Tian
4
4
8
2
W
Hercules
Janixs 1R
Hercules
5
6
10
1.67
W
Persephone
NinthAlistair
Persephone
8
5
12
2.8
L
7
8
6
1.25
W
Guan Yu
xSF_Fury
Guan Yu
8
6
10
2.17
L
King Arthur
xSlabKing
King Arthur
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,329
Damage
61,911
74,889
Taken
72,938
69,341
Mitigated
66,368
13,363
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AdmirelVlagic
Xing Tian
8,527
578
0
3,748
30,616
35,525
288
15,251
15,365
21,369
0
W
Hercules
Janixs 1R
Hercules
15,295
6,663
0
7,417
25,465
29,872
807
10,374
15,091
195
43,189
W
Persephone
NinthAlistair
Persephone
30,612
1,078
81
10,707
21,653
6,974
923
10,555
10,882
88,074
0
L
23,639
1,498
0
4,282
17,387
6,081
0
8,352
9,035
84,328
0
W
Guan Yu
xSF_Fury
Guan Yu
16,004
2,579
876
7,365
25,820
29,522
711
11,902
13,918
0
56,052
L
King Arthur
xSlabKing
King Arthur
18,163
2,190
0
5,333
26,886
27,735
448
7,388
19,498
0
49,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
49,942
226
Minions Killed
243
6
Camps Cleared
13
1,130,278
Distance Traveled
1,157,374
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
16,024
728
18
1
1
415,096
6
W
Hercules
15,490
704
49
2
4
370,578
0
W
Persephone
17,515
796
126
6
4
375,420
0
L
Scylla
16,038
729
136
6
5
355,308
0
W
Guan Yu
16,937
770
68
3
5
411,376
5
L
King Arthur
16,239
738
72
3
0
359,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role