Player Matchup

Fenrir
Fenrir
GambloGaming
Fenrir
Level 108
God Stats
6W - 3L
1,584 SR
Queue Stats
154W - 125L
1,579 Elo+
Party 1
Scylla
Scylla
Gemini65
Scylla
Level 115
God Stats
16W - 8L
1,718 SR
Queue Stats
116W - 116L
1,514 Elo+
Solo
Cerberus
Cerberus
MADafShadowman
Cerberus
Level 153
God Stats
2W - 3L
1,308 SR
Queue Stats
484W - 485L
1,476 Elo+
Party 1
Merlin
Merlin
ancientgod0
Merlin
Level 121
God Stats
32W - 23L
1,638 SR
Queue Stats
434W - 371L
1,535 Elo+
Party 1
Neith
Neith
papasauce99
Neith
Level 86
God Stats
6W - 6L
1,486 SR
Queue Stats
84W - 95L
1,467 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,514 Elo+

VS

Team Averages
Level 51
1,543 SR
1,476 Elo+
Kukulkan
Kukulkan
DXBanshee420
Kukulkan
Level 100
God Stats
44W - 38L
1,538 SR
Queue Stats
245W - 228L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
DarkSightBlind
Amaterasu
Level 29
God Stats
9W - 9L
1,540 SR
Queue Stats
51W - 58L
1,474 Elo+
Party 2
Pele
Pele
LadyKepler
Pele
Level 24
God Stats
0W - 3L
1,257 SR
Queue Stats
52W - 84L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
UmbralII
Ah Muzen Cab
Level 32
God Stats
4W - 1L
1,880 SR
Queue Stats
83W - 95L
1,402 Elo+
Solo
Apollo
Apollo
timingstarling
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 96L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 5 / 15
16,492
1,178
19,544
17,565
9,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Gemini65
Scylla
20
7 / 4 / 18
14,733
1,052
17,875
13,282
4,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
3 / 1 / 25
13,844
989
6,910
13,398
15,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
10 / 1 / 26
16,187
1,156
41,884
12,735
5,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 8 / 16
13,695
978
23,054
15,420
6,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DXBanshee420
Kukulkan
19
4 / 7 / 4
14,230
1,016
19,367
12,762
3,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
DarkSightBlind
Amaterasu
19
5 / 9 / 9
13,656
975
16,372
28,953
27,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 12 / 10
12,626
902
10,103
24,142
5,924
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
UmbralII
Ah Muzen Cab
19
2 / 6 / 10
13,202
943
11,812
23,359
5,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 11 / 6
14,026
1,002
8,956
24,061
6,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
45
Kills
19
19
Deaths
45
100
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DXBanshee420
Kukulkan
4
7
4
0.86
L
Amaterasu
DarkSightBlind
Amaterasu
5
9
9
1.06
W
Fenrir
18
5
15
5.1
W
Scylla
Gemini65
Scylla
7
4
18
4
L
2
12
10
0.58
W
Cerberus
3
1
25
15.5
L
Ah Muzen Cab
UmbralII
Ah Muzen Cab
2
6
10
1.17
W
Merlin
10
1
26
23
W
7
8
16
1.88
L
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,267
Damage
66,610
72,400
Taken
113,277
41,195
Mitigated
48,578
8,151
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DXBanshee420
Kukulkan
19,367
2,004
0
736
12,762
3,486
0
6,482
6,280
75,855
0
L
Amaterasu
DarkSightBlind
Amaterasu
16,372
4,561
0
2,470
28,953
27,105
0
18,651
10,302
0
20,631
W
Fenrir
19,544
5,465
0
2,915
17,565
9,546
0
6,714
10,851
0
31,407
W
Scylla
Gemini65
Scylla
17,875
1,773
0
0
13,282
4,506
0
4,663
8,619
50,999
0
L
10,103
942
0
113
24,142
5,924
0
14,851
8,836
0
14,665
W
Cerberus
6,910
39
0
1,021
13,398
15,552
0
3,727
9,671
17,096
0
L
Ah Muzen Cab
UmbralII
Ah Muzen Cab
11,812
3,479
0
2,618
23,359
5,879
0
12,739
10,347
0
40,687
W
Merlin
41,884
2,313
0
2,793
12,735
5,552
0
1,822
10,913
89,590
0
W
23,054
10,107
0
1,422
15,420
6,039
0
2,441
12,979
0
34,762
L
8,956
3,693
0
980
24,061
6,184
0
13,946
9,863
0
44,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,951
Gold Earned
67,740
304
Minions Killed
276
10
Camps Cleared
8
1,313,102
Distance Traveled
1,344,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,230
1,016
140
10
2
249,810
0
L
Amaterasu
13,656
975
8
1
0
295,816
0
W
Fenrir
16,492
1,178
27
2
2
291,920
0
W
Scylla
14,733
1,052
85
6
5
257,929
0
L
Pele
12,626
902
4
0
1
287,310
0
W
Cerberus
13,844
989
31
2
1
275,423
0
L
Ah Muzen Cab
13,202
943
56
4
1
251,717
0
W
Merlin
16,187
1,156
119
9
1
277,553
0
W
Neith
13,695
978
42
3
1
210,277
0
L
Apollo
14,026
1,002
68
5
4
259,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role