Player Matchup

Fenrir
Fenrir
Silver IV
DHG PureDarknes
Fenrir
Silver IV
Level 139
God Stats
5W - 5L
1,622 SR
Queue Stats
74W - 84L
983 MMR
Solo
Mercury
Mercury
Bronze I
ELVER000
Mercury
Bronze I
Level 49
God Stats
1W - 1L
1,444 SR
Queue Stats
27W - 31L
442 MMR
Solo
Scylla
Scylla
Bronze II
LeKsY
Scylla
Bronze II
Level 126
God Stats
5W - 8L
1,468 SR
Queue Stats
12W - 24L
1,064 MMR
Party 1
Merlin
Merlin
Bronze II
Los23
Merlin
Bronze II
Level 113
God Stats
1W - 0L
1,270 SR
Queue Stats
14W - 26L
834 MMR
Party 1
Guan Yu
Guan Yu
Bronze I
offstagehabor
Guan Yu
Bronze I
Level 87
God Stats
1W - 1L
1,610 SR
Queue Stats
21W - 30L
702 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,482 SR
805 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,572 SR
1,035 MMR
Skadi
Skadi
Bronze II
 
Skadi
Bronze II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze II
Ripp3Rz59595
Horus
Bronze II
Level 86
God Stats
1W - 1L
1,381 SR
Queue Stats
15W - 31L
700 MMR
Solo
Bacchus
Bacchus
Silver V
duckboy416
Bacchus
Silver V
Level 100
God Stats
2W - 2L
1,716 SR
Queue Stats
153W - 189L
953 MMR
Solo
Serqet
Serqet
Bronze I
raechelt
Serqet
Bronze I
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 10L
975 MMR
Solo
Ra
Ra
Bronze III
xxForsakenGodxx
Ra
Bronze III
Level 105
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 9L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
13,794
552
23,588
18,663
24,790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
ELVER000
Mercury
20
7 / 3 / 11
13,522
541
10,949
14,224
5,031
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
LeKsY
Scylla
20
9 / 1 / 5
13,740
550
17,437
7,315
2,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Los23
Merlin
20
5 / 5 / 11
13,358
534
10,644
11,424
4,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
15
3 / 0 / 11
12,047
482
6,785
17,246
16,764
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
EsetKing ArthurKukulkanSusanoYemoja

VS

Bans
JormungandrGebAchillesJing WeiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 6 / 3
10,963
439
10,704
15,097
3,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 9 / 2
8,868
355
7,402
22,373
21,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
duckboy416
Bacchus
16
2 / 7 / 7
11,438
458
8,577
20,082
23,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
raechelt
Serqet
20
3 / 6 / 3
12,563
503
7,318
16,713
5,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 2
12,057
482
10,494
12,837
4,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
10
10
Deaths
32
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
3
0.75
W
8
1
4
10
W
Mercury
ELVER000
Mercury
7
3
11
4.17
W
Scylla
LeKsY
Scylla
9
1
5
11.5
W
Merlin
Los23
Merlin
5
5
11
2.1
L
0
9
2
0.11
L
Bacchus
duckboy416
Bacchus
2
7
7
0.79
W
Guan Yu
3
0
11
8.5
L
Serqet
raechelt
Serqet
3
6
3
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,403
Damage
44,495
68,872
Taken
87,102
53,613
Mitigated
58,440
23,727
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,704
4,774
0
2,364
15,097
3,974
1,408
6,290
8,807
0
69,541
W
23,588
9,008
0
10,985
18,663
24,790
2,254
2,355
15,691
385
90,978
W
Mercury
ELVER000
Mercury
10,949
5,084
0
3,407
14,224
5,031
395
3,978
9,176
0
101,113
W
Scylla
LeKsY
Scylla
17,437
2,513
0
250
7,315
2,866
125
5,044
2,271
107,266
0
W
Merlin
Los23
Merlin
10,644
780
0
1,431
11,424
4,162
218
3,473
7,366
106,117
0
L
7,402
3,579
465
4,707
22,373
21,034
0
2,121
20,252
0
33,135
L
Bacchus
duckboy416
Bacchus
8,577
572
0
808
20,082
23,545
0
7,857
12,225
31,546
0
W
Guan Yu
6,785
656
1,437
6,217
17,246
16,764
26
4,221
12,725
0
26,783
L
Serqet
raechelt
Serqet
7,318
1,570
0
3,921
16,713
5,726
550
4,719
11,994
0
83,353
L
10,494
1,068
1,294
5,536
12,837
4,161
110
7,398
5,439
98,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,461
Gold Earned
55,889
646
Minions Killed
573
0
Camps Cleared
0
2,319,754
Distance Traveled
2,271,891
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,963
439
133
5
0
398,045
2
W
Fenrir
13,794
552
134
5
0
384,553
0
W
Mercury
13,522
541
152
6
0
506,233
6
W
Scylla
13,740
550
160
6
0
480,572
0
W
Merlin
13,358
534
166
7
0
440,180
0
L
Horus
8,868
355
54
2
0
359,771
0
L
Bacchus
11,438
458
45
2
0
493,136
2
W
Guan Yu
12,047
482
34
1
0
508,216
10
L
Serqet
12,563
503
141
6
0
545,054
0
L
Ra
12,057
482
200
8
0
475,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role