Player Matchup
Team Averages
Silver V
Average Tier
Level 62
1,155 SR
965
MMR
VS
Team Averages
Bronze II
Average Tier
Level 56
1,458 SR
873
MMR
Ah Muzen Cab
Bronze II
Level 56
God Stats
3W - 4L
1,458 SR
Queue Stats
18W - 25L
873
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MTV42USA
Bellona
10
3 / 0 / 0
6,076
1,013
3,677
5,043
4,474
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Cudgel
+10
Physical Power
+50
Health
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RonKyleScott
Ah Muzen Cab
8
0 / 3 / 0
4,389
732
2,223
5,670
1,776
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,076
1,013
36
6
0
113,401
0
L
4,389
732
27
5
2
89,631
0