Player Matchup

Fenrir
Fenrir
sG-Blackfyre-
Fenrir
Level 89
God Stats
8W - 7L
1,497 SR
Queue Stats
29W - 32L
1,519 Elo+
Party 2
Ra
Ra
sG-Prime-
Ra
Level 67
God Stats
2W - 4L
1,416 SR
Queue Stats
31W - 33L
1,520 Elo+
Party 2
Tyr
Tyr
sG-Striker-
Tyr
Level 89
God Stats
0W - 1L
1,847 SR
Queue Stats
28W - 30L
1,510 Elo+
Party 2
Team Averages
Level 82
1,587 SR
1,517 Elo+

VS

Team Averages
Level 47
1,440 SR
1,582 Elo+
Sol
Sol
I boot plebs
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,589 Elo+
Party 1
Neith
Neith
cav emptyy
Neith
Level 39
God Stats
1W - 0L
1,319 SR
Queue Stats
78W - 66L
1,490 Elo+
Party 1
Horus
Horus
evilpitoloko
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 6 / 5
16,723
880
15,908
18,750
12,457
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 7 / 14
14,484
762
9,012
19,635
6,371
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 16
12,506
658
11,896
19,236
19,812
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 7
15,528
817
21,591
17,438
5,160
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
15
5 / 7 / 12
15,273
804
11,897
14,403
4,807
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 9 / 4
13,702
721
12,169
20,412
12,730
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
23
Kills
19
19
Deaths
24
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
8
7
1.56
W
Neith
5
7
12
1.57
W
5
9
4
0.78
L
17
6
5
3.25
L
5
7
14
1.71
L
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
45,657
57,621
Taken
52,253
38,640
Mitigated
22,697
13,719
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,591
4,969
0
5,531
17,438
5,160
1,982
2,990
14,448
69,727
0
W
Neith
11,897
4,314
0
1,781
14,403
4,807
203
2,350
12,053
0
32,031
W
12,169
6,988
1,706
3,418
20,412
12,730
262
4,421
15,991
0
30,413
L
15,908
2,568
0
4,177
18,750
12,457
636
7,393
11,357
0
38,305
L
9,012
730
2,247
3,987
19,635
6,371
1,505
8,488
11,147
54,319
0
L
11,896
1,094
0
3,308
19,236
19,812
617
6,929
12,307
0
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
44,503
182
Minions Killed
159
10
Camps Cleared
4
1,015,128
Distance Traveled
921,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,528
817
92
5
3
299,682
0
W
Neith
15,273
804
36
2
1
305,228
0
W
Horus
13,702
721
31
2
0
317,051
0
L
Fenrir
16,723
880
34
2
3
327,770
0
L
Ra
14,484
762
112
6
6
336,848
0
L
Tyr
12,506
658
36
2
1
350,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role