Player Matchup

Merlin
Merlin
DJFRITO 2
Merlin
Level 29
God Stats
19W - 5L
1,697 SR
Queue Stats
59W - 37L
1,524 Elo+
Party 1
Izanami
Izanami
FeebleCypress09
Izanami
Level 67
God Stats
22W - 6L
1,683 SR
Queue Stats
116W - 108L
1,547 Elo+
Party 1
Bastet
Bastet
KinqDONGdaGR8
Bastet
Level 35
God Stats
5W - 1L
1,666 SR
Queue Stats
62W - 55L
1,482 Elo+
Party 1
Team Averages
Level 44
1,682 SR
1,518 Elo+

VS

Team Averages
Level 11
1,399 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 20
God Stats
2W - 3L
1,457 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJFRITO 2
Merlin
15
6 / 1 / 10
12,795
753
17,616
7,204
2,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 2 / 7
12,849
756
9,776
9,448
3,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 3
12,472
734
12,444
8,107
2,276
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 8 / 3
9,027
531
3,562
15,373
3,843
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
13
2 / 8 / 2
10,992
647
9,678
13,804
4,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
10
3 / 7 / 0
10,510
618
3,792
16,433
8,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
5
5
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
3
0.19
L
Kukulkan
 
Kukulkan
2
8
2
0.38
L
Cerberus
 
Cerberus
3
7
0
0.43
W
Merlin
DJFRITO 2
Merlin
6
1
10
11
W
8
2
7
5.75
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
17,032
24,759
Taken
45,610
7,629
Mitigated
17,250
3,855
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,562
503
453
1,424
15,373
3,843
0
4,633
10,740
0
17,928
L
Kukulkan
 
Kukulkan
9,678
264
0
100
13,804
4,618
102
5,467
8,337
48,764
0
L
Cerberus
 
Cerberus
3,792
0
0
61
16,433
8,789
0
7,685
8,748
12,382
0
W
Merlin
DJFRITO 2
Merlin
17,616
136
672
982
7,204
2,046
347
4,684
2,520
53,810
0
W
9,776
5,096
0
1,687
9,448
3,307
1,922
5,167
4,281
0
53,137
W
12,444
3,770
0
514
8,107
2,276
339
4,274
3,833
0
30,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
30,529
196
Minions Killed
144
11
Camps Cleared
1
897,002
Distance Traveled
675,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,027
531
23
1
0
217,929
0
L
Kukulkan
10,992
647
104
6
1
234,375
0
L
Cerberus
10,510
618
17
1
0
222,847
0
W
Merlin
12,795
753
81
5
1
312,523
0
W
Izanami
12,849
756
86
5
4
277,175
0
W
Bastet
12,472
734
29
2
6
307,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role