Player Matchup

Kali
Kali
CatchUpBruh
Kali
Level 18
God Stats
0W - 1L
1,777 SR
Queue Stats
17W - 17L
1,643 Elo+
Party 1
Eset
Eset
Enraged Wardog
Eset
Level 114
God Stats
2W - 2L
1,613 SR
Queue Stats
102W - 93L
1,626 Elo+
Party 1
Achilles
Achilles
Time2Monk
Achilles
Level 25
God Stats
0W - 2L
1,286 SR
Queue Stats
39W - 33L
1,681 Elo+
Party 1
Team Averages
Level 52
1,559 SR
1,650 Elo+

VS

Team Averages
Level 46
1,601 SR
1,522 Elo+
Fenrir
Fenrir
Akatsuki Hidan1
Fenrir
Level 24
God Stats
5W - 4L
1,602 SR
Queue Stats
39W - 42L
1,487 Elo+
Party 2
Discordia
Discordia
Wolfman1719
Discordia
Level 89
God Stats
3W - 3L
1,468 SR
Queue Stats
319W - 298L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
fonseca20327
Cernunnos
Level 25
God Stats
3W - 2L
1,734 SR
Queue Stats
6W - 8L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 9
14,920
649
10,740
22,354
6,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
13 / 6 / 3
17,111
744
19,916
21,191
5,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Time2Monk
Achilles
14
2 / 9 / 9
14,118
614
10,263
20,781
25,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 15
17,967
781
10,556
19,459
18,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Wolfman1719
Discordia
17
7 / 9 / 17
17,290
752
29,896
15,954
4,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
fonseca20327
Cernunnos
17
9 / 5 / 11
16,834
732
10,514
16,347
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
18
Kills
26
26
Deaths
19
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
L
3
11
9
0.68
L
13
6
3
2.42
L
Achilles
Time2Monk
Achilles
2
9
9
0.72
W
Discordia
Wolfman1719
Discordia
7
9
17
1.72
W
Cernunnos
fonseca20327
Cernunnos
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
50,966
64,326
Taken
51,760
38,393
Mitigated
29,337
11,799
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,556
2,222
0
4,146
19,459
18,751
778
7,979
11,480
0
27,664
L
10,740
5,201
0
4,297
22,354
6,826
183
10,563
11,791
0
47,909
L
19,916
1,080
298
5,803
21,191
5,658
731
11,412
9,779
62,419
0
L
Achilles
Time2Monk
Achilles
10,263
1,688
0
1,401
20,781
25,909
64
10,064
10,717
1,329
24,577
W
Discordia
Wolfman1719
Discordia
29,896
959
0
2,081
15,954
4,506
268
5,958
9,996
80,788
0
W
Cernunnos
fonseca20327
Cernunnos
10,514
4,608
0
4,423
16,347
6,080
1,422
7,911
8,436
0
50,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,149
Gold Earned
52,091
183
Minions Killed
180
12
Camps Cleared
7
1,167,951
Distance Traveled
1,114,391
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,967
781
29
1
2
394,871
0
L
Kali
14,920
649
84
4
4
409,778
0
L
Eset
17,111
744
84
4
7
370,679
6
L
Achilles
14,118
614
15
1
1
387,494
0
W
Discordia
17,290
752
92
4
4
352,462
0
W
Cernunnos
16,834
732
59
3
1
367,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role