Player Matchup

Osiris
Osiris
Silver I
XWHITE FANG22
Osiris
Silver I
Level 89
God Stats
23W - 11L
1,649 SR
Queue Stats
27W - 13L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,649 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,719 SR
1,328 MMR
Hun Batz
Hun Batz
Gold V
x0UT4BL00Dx
Hun Batz
Gold V
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
61W - 67L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
11,418
952
10,353
14,614
15,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrSetBakasuraPeleKukulkan

VS

Bans
EsetChronosHeraAh Muzen CabChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
x0UT4BL00Dx
Hun Batz
13
0 / 6 / 0
8,093
674
7,725
14,530
8,906
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Hun Batz
x0UT4BL00Dx
Hun Batz
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,353
Damage
7,725
14,614
Taken
14,530
15,750
Mitigated
8,906
9,756
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,353
6,099
0
9,756
14,614
15,750
1,869
598
14,016
364
61,645
L
Hun Batz
x0UT4BL00Dx
Hun Batz
7,725
3,124
0
1,090
14,530
8,906
0
630
13,900
309
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,418
Gold Earned
8,093
125
Minions Killed
87
6
Camps Cleared
4
208,257
Distance Traveled
215,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,418
952
125
10
6
208,257
0
L
Hun Batz
8,093
674
87
7
4
215,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role