Player Matchup

Anhur
Anhur
Gold III
Echoman105
Anhur
Gold III
Level 92
God Stats
8W - 9L
1,572 SR
Queue Stats
252W - 236L
1,435 MMR
Party 1
Yemoja
Yemoja
Silver IV
TOTOBLAP
Yemoja
Silver IV
Level 65
God Stats
0W - 1L
1,812 SR
Queue Stats
1W - 2L
1,455 MMR
Solo
Olorun
Olorun
Gold II
Truly_king_
Olorun
Gold II
Level 88
God Stats
22W - 26L
1,527 SR
Queue Stats
354W - 356L
1,469 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,637 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,482 SR
1,454 MMR
Scylla
Scylla
Platinum V
Chief-slapa-thot
Scylla
Platinum V
Level 154
God Stats
1W - 2L
1,436 SR
Queue Stats
110W - 113L
1,535 MMR
Party 2
Ullr
Ullr
Silver I
SouthbridgeOgre
Ullr
Silver I
Level 127
God Stats
2W - 0L
1,314 SR
Queue Stats
200W - 217L
1,452 MMR
Solo
Fenrir
Fenrir
Gold IV
lilg060
Fenrir
Gold IV
Level 137
God Stats
3W - 1L
1,697 SR
Queue Stats
37W - 37L
1,374 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 9 / 3
9,973
587
6,550
11,697
3,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TOTOBLAP
Yemoja
10
0 / 8 / 5
9,446
556
5,871
18,392
9,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
11
3 / 12 / 2
10,227
602
8,249
18,505
6,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KukulkanAphroditeKumbhakarnaMedusaZeus

VS

Bans
BacchusChaacSkadiXing TianCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 13
14,757
868
26,369
11,480
4,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 6 / 8
11,110
654
5,574
14,009
4,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lilg060
Fenrir
15
11 / 0 / 13
13,924
819
10,429
15,285
14,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
29
29
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
0
13
21.5
L
Anhur
2
9
3
0.39
W
3
6
8
1.17
L
Yemoja
TOTOBLAP
Yemoja
0
8
5
0.31
L
Olorun
3
12
2
0.33
W
Fenrir
lilg060
Fenrir
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
42,372
48,594
Taken
40,774
18,608
Mitigated
23,182
8,464
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,369
1,030
242
5,252
11,480
4,111
506
4,343
7,137
70,393
0
L
Anhur
6,550
2,397
0
54
11,697
3,435
0
6,277
5,420
0
20,847
W
5,574
1,793
0
3,342
14,009
4,645
1,575
6,049
7,960
0
27,885
L
Yemoja
TOTOBLAP
Yemoja
5,871
1,639
1,443
3,676
18,392
9,170
0
11,737
6,655
15,368
0
L
Olorun
8,249
3,198
931
2,360
18,505
6,003
0
8,736
9,769
36,253
0
W
Fenrir
lilg060
Fenrir
10,429
3,150
0
4,012
15,285
14,426
679
4,380
10,905
0
27,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
39,791
112
Minions Killed
165
3
Camps Cleared
12
745,931
Distance Traveled
939,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,757
868
104
6
3
333,983
0
L
Anhur
9,973
587
30
2
1
258,850
0
W
Ullr
11,110
654
33
2
3
269,355
0
L
Yemoja
9,446
556
21
1
1
248,702
0
L
Olorun
10,227
602
61
4
1
238,379
0
W
Fenrir
13,924
819
28
2
6
336,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role