Player Matchup

Jormungandr
Jormungandr
CursedKing_Alex
Jormungandr
Level 63
God Stats
1W - 6L
1,179 SR
Queue Stats
222W - 231L
1,501 Elo+
Solo
Set
Set
Mystic Defiance
Set
Level 121
God Stats
0W - 1L
1,774 SR
Queue Stats
31W - 39L
1,494 Elo+
Party 1
Discordia
Discordia
eG Deliverance
Discordia
Level 65
God Stats
9W - 8L
1,572 SR
Queue Stats
66W - 56L
1,522 Elo+
Party 1
Team Averages
Level 83
1,509 SR
1,506 Elo+

VS

Team Averages
Level 79
1,487 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 73
God Stats
3W - 2L
1,248 SR
Queue Stats
68W - 63L
1,432 Elo+
Party 2
Mercury
Mercury
Just Yomi
Mercury
Level 87
God Stats
8W - 3L
1,603 SR
Queue Stats
534W - 509L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
Slayersly
Sun Wukong
Level 76
God Stats
86W - 71L
1,610 SR
Queue Stats
242W - 224L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CursedKing_Alex
Jormungandr
14
3 / 5 / 4
12,971
618
10,793
20,638
17,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 8 / 2
14,798
705
19,133
17,267
5,337
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
eG Deliverance
Discordia
13
0 / 8 / 4
11,660
555
8,549
14,114
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 3 / 12
14,477
689
17,248
11,791
3,484
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Just Yomi
Mercury
17
10 / 5 / 8
16,047
764
16,700
18,002
5,577
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Slayersly
Sun Wukong
16
6 / 2 / 12
15,324
730
13,343
19,219
19,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
21
21
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
12
3.67
L
Jormungandr
CursedKing_Alex
Jormungandr
3
5
4
1
W
Mercury
Just Yomi
Mercury
10
5
8
2.8
L
7
8
2
1
W
Sun Wukong
Slayersly
Sun Wukong
6
2
12
6
L
Discordia
eG Deliverance
Discordia
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
47,291
52,019
Taken
49,012
25,253
Mitigated
28,425
6,342
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,248
1,261
0
3,165
11,791
3,484
960
4,668
7,123
55,602
0
L
Jormungandr
CursedKing_Alex
Jormungandr
10,793
3,855
0
2,460
20,638
17,122
0
8,937
11,701
34,143
0
W
Mercury
Just Yomi
Mercury
16,700
10,756
0
4,309
18,002
5,577
912
7,488
10,514
0
55,900
L
19,133
8,870
0
2,135
17,267
5,337
0
4,973
12,294
214
58,929
W
Sun Wukong
Slayersly
Sun Wukong
13,343
3,076
255
6,866
19,219
19,364
1,068
8,521
10,698
0
41,066
L
Discordia
eG Deliverance
Discordia
8,549
388
0
1,747
14,114
2,794
0
3,583
10,531
39,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
45,848
212
Minions Killed
202
6
Camps Cleared
10
1,026,079
Distance Traveled
1,159,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,477
689
66
3
3
379,036
0
L
Jormungandr
12,971
618
50
2
0
358,766
0
W
Mercury
16,047
764
68
3
4
436,936
2
L
Set
14,798
705
101
5
2
345,506
0
W
Sun Wukong
15,324
730
68
3
3
343,238
2
L
Discordia
11,660
555
61
3
4
321,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role