Player Matchup

Hercules
Hercules
DarkenedxDragon
Hercules
Level 119
God Stats
0W - 2L
1,318 SR
Queue Stats
192W - 154L
1,566 Elo+
Party 2
Merlin
Merlin
Gambit55
Merlin
Level 46
God Stats
1W - 2L
1,333 SR
Queue Stats
27W - 23L
1,547 Elo+
Party 2
Hachiman
Hachiman
HomeFurball3997
Hachiman
Level 99
God Stats
0W - 2L
1,501 SR
Queue Stats
71W - 61L
1,565 Elo+
Party 2
Team Averages
Level 88
1,384 SR
1,559 Elo+

VS

Team Averages
Level 34
1,606 SR
1,648 Elo+
Chaac
Chaac
 
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Solo
Ra
Ra
KillerBee1220
Ra
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 29L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
LotusKanda
Ne Zha
Level 68
God Stats
12W - 2L
1,817 SR
Queue Stats
162W - 123L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 5 / 5
7,794
650
6,479
13,722
9,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Gambit55
Merlin
10
2 / 4 / 4
8,227
686
3,926
9,764
2,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
11
5 / 8 / 0
9,625
802
5,633
12,584
3,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 9
9,355
780
5,130
8,834
6,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 8
9,416
785
8,669
7,617
2,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
LotusKanda
Ne Zha
14
11 / 1 / 5
11,302
942
16,421
9,951
6,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
17
17
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
9
2.5
L
Hercules
1
5
5
0.7
L
Merlin
Gambit55
Merlin
2
4
4
1
L
Hachiman
5
8
0
0.63
W
3
4
8
1.75
W
Ne Zha
LotusKanda
Ne Zha
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
30,220
36,070
Taken
26,402
14,272
Mitigated
15,752
5,452
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,130
175
467
2,995
8,834
6,488
888
2,547
6,287
0
17,382
L
Hercules
6,479
2,608
0
3,332
13,722
9,030
0
3,966
9,756
0
19,823
L
Merlin
Gambit55
Merlin
3,926
459
0
1,639
9,764
2,044
0
1,194
8,570
16,449
0
L
Hachiman
5,633
2,374
0
481
12,584
3,198
320
3,734
8,850
0
17,338
W
8,669
687
1,132
2,856
7,617
2,838
786
1,132
6,485
34,454
0
W
Ne Zha
LotusKanda
Ne Zha
16,421
5,733
0
4,011
9,951
6,426
815
865
9,086
0
30,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
30,073
95
Minions Killed
96
3
Camps Cleared
5
554,784
Distance Traveled
683,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,355
780
14
1
1
220,531
0
L
Hercules
7,794
650
35
3
1
215,327
0
L
Merlin
8,227
686
26
2
0
171,170
0
L
Hachiman
9,625
802
34
3
2
168,287
0
W
Ra
9,416
785
63
5
4
213,995
0
W
Ne Zha
11,302
942
19
2
0
248,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role