Player Matchup

Jormungandr
Jormungandr
Adriancr93
Jormungandr
Level 80
God Stats
1W - 2L
1,340 SR
Queue Stats
23W - 30L
1,499 Elo+
Party 2
Merlin
Merlin
BlackStarYT
Merlin
Level 120
God Stats
8W - 9L
1,554 SR
Queue Stats
20W - 23L
1,511 Elo+
Party 2
Vamana
Vamana
Knuel7777
Vamana
Level 88
God Stats
1W - 2L
1,519 SR
Queue Stats
41W - 51L
1,431 Elo+
Party 2
Neith
Neith
ToastMonster
Neith
Level 145
God Stats
1W - 4L
1,470 SR
Queue Stats
260W - 259L
1,508 Elo+
Party 3
Chang'e
Chang'e
WizardOfStuff
Chang'e
Level 84
God Stats
5W - 6L
1,592 SR
Queue Stats
72W - 64L
1,526 Elo+
Party 3
Team Averages
Level 103
1,495 SR
1,495 Elo+

VS

Team Averages
Level 80
1,486 SR
1,463 Elo+
Neith
Neith
DXBanshee420
Neith
Level 100
God Stats
9W - 3L
1,649 SR
Queue Stats
245W - 228L
1,529 Elo+
Party 1
Sol
Sol
DarkSightBlind
Sol
Level 29
God Stats
10W - 8L
1,500 SR
Queue Stats
51W - 58L
1,470 Elo+
Party 1
Odin
Odin
Fewwet
Odin
Level 29
God Stats
1W - 4L
1,269 SR
Queue Stats
32W - 61L
1,318 Elo+
Party 4
Ganesha
Ganesha
Orionixe
Ganesha
Level 99
God Stats
12W - 7L
1,553 SR
Queue Stats
671W - 716L
1,473 Elo+
Solo
Heimdallr
Heimdallr
sabrinaxoo
Heimdallr
Level 144
God Stats
3W - 5L
1,457 SR
Queue Stats
191W - 187L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adriancr93
Jormungandr
20
1 / 1 / 14
15,606
867
14,533
23,148
29,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
10 / 4 / 9
19,346
1,075
52,246
19,291
8,781
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Knuel7777
Vamana
20
7 / 11 / 9
17,559
976
23,984
43,412
40,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 7 / 10
16,336
908
30,965
21,564
9,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
20
2 / 2 / 14
15,714
873
19,285
18,867
13,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 14
16,887
938
27,268
31,509
15,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 15
16,672
926
26,613
27,220
12,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
Fewwet
Odin
20
6 / 3 / 15
16,533
919
12,423
25,607
18,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Orionixe
Ganesha
20
0 / 4 / 22
17,127
952
15,221
34,341
40,411
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
sabrinaxoo
Heimdallr
20
10 / 7 / 13
18,299
1,017
38,145
27,998
15,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
104
26
Kills
25
25
Deaths
26
56
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adriancr93
Jormungandr
1
1
14
8
L
Merlin
10
4
9
3.63
W
6
8
14
1.63
W
3
4
15
2.63
W
Odin
Fewwet
Odin
6
3
15
4.5
L
Vamana
Knuel7777
Vamana
7
11
9
1.05
W
Ganesha
Orionixe
Ganesha
0
4
22
2.75
L
6
7
10
1.57
L
Chang'e
2
2
14
4.5
W
Heimdallr
sabrinaxoo
Heimdallr
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,013
Damage
119,670
126,282
Taken
146,675
102,793
Mitigated
102,572
33,358
Healing
29,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adriancr93
Jormungandr
14,533
1,717
0
36
23,148
29,626
0
10,277
12,871
34,004
3,056
L
Merlin
52,246
1,308
0
2,488
19,291
8,781
0
3,717
15,574
117,842
0
W
27,268
19,290
0
9,791
31,509
15,417
0
19,275
12,234
0
57,870
W
26,613
10,607
2,232
11,000
27,220
12,523
0
16,142
11,078
67,084
0
W
Odin
Fewwet
Odin
12,423
2,739
0
1,153
25,607
18,604
0
15,483
10,124
0
23,389
L
Vamana
Knuel7777
Vamana
23,984
10,663
0
5,752
43,412
40,951
0
11,695
31,717
867
56,852
W
Ganesha
Orionixe
Ganesha
15,221
1,645
0
1,211
34,341
40,411
0
18,888
15,453
32,252
0
L
30,965
13,161
0
1,501
21,564
9,954
0
7,137
14,423
0
53,666
L
Chang'e
19,285
645
12,986
10,595
18,867
13,481
0
9,008
9,859
39,301
0
W
Heimdallr
sabrinaxoo
Heimdallr
38,145
17,623
0
4,509
27,998
15,617
0
14,281
13,717
0
94,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,561
Gold Earned
85,518
360
Minions Killed
367
16
Camps Cleared
7
1,806,491
Distance Traveled
1,715,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,606
867
48
3
1
328,383
0
L
Merlin
19,346
1,075
139
8
10
356,191
0
W
Neith
16,887
938
105
6
2
324,912
0
W
Sol
16,672
926
105
6
1
346,595
0
W
Odin
16,533
919
33
2
2
343,460
0
L
Vamana
17,559
976
77
4
1
401,353
0
W
Ganesha
17,127
952
2
0
0
370,516
0
L
Neith
16,336
908
66
4
3
282,550
0
L
Chang'e
15,714
873
30
2
1
438,014
0
W
Heimdallr
18,299
1,017
122
7
2
329,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role