Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 83
God Stats
20W - 10L
1,530 SR
Queue Stats
323W - 294L
1,140 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,530 SR
1,140 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,492 SR
1,118 MMR
Chaac
Chaac
Bronze III
nacho_sb01
Chaac
Bronze III
Level 63
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 4L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 0 / 0
10,342
796
10,053
9,113
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiAphroditeAh Muzen CabHerculesChronos

VS

Bans
SkadiHe BoCabrakanHelMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 0
7,954
612
3,928
13,667
13,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,053
Damage
3,928
9,113
Taken
13,667
5,439
Mitigated
13,693
2,416
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,053
5,493
0
2,416
9,113
5,439
571
581
8,532
222
61,402
L
Chaac
3,928
1,418
0
6,288
13,667
13,693
0
222
13,445
108
32,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,342
Gold Earned
7,954
111
Minions Killed
70
10
Camps Cleared
0
250,301
Distance Traveled
260,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,342
796
111
9
10
250,301
2
L
Chaac
7,954
612
70
5
0
260,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role