Player Matchup

Ganesha
Ganesha
Diamond III
BobMango12
Ganesha
Diamond III
Level 113
God Stats
14W - 6L
1,838 SR
Queue Stats
86W - 66L
2,057 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MetazoanAnimal6
Sun Wukong
Diamond V
Level 152
God Stats
5W - 5L
1,593 SR
Queue Stats
440W - 411L
1,981 MMR
Solo
Scylla
Scylla
Diamond IV
RagingMerlin
Scylla
Diamond IV
Level 144
God Stats
18W - 8L
1,789 SR
Queue Stats
76W - 60L
2,030 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
RagingMrSimple
Cernunnos
Platinum I
Level 156
God Stats
0W - 1L
1,904 SR
Queue Stats
181W - 152L
1,950 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Unshoed Ties
Hun Batz
Platinum I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
2,052 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,725 SR
2,014 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,553 SR
2,018 MMR
Ares
Ares
Diamond IV
BackedPrune
Ares
Diamond IV
Level 146
God Stats
3W - 10L
1,276 SR
Queue Stats
388W - 359L
1,976 MMR
Solo
Awilix
Awilix
Diamond IV
Misster McNasty
Awilix
Diamond IV
Level 122
God Stats
5W - 4L
1,604 SR
Queue Stats
78W - 68L
1,973 MMR
Solo
Merlin
Merlin
Diamond III
MrCleanKFC
Merlin
Diamond III
Level 121
God Stats
17W - 14L
1,610 SR
Queue Stats
251W - 230L
2,040 MMR
Solo
Mercury
Mercury
Diamond III
Whiskie Mike
Mercury
Diamond III
Level 159
God Stats
8W - 6L
1,659 SR
Queue Stats
346W - 318L
2,050 MMR
Solo
Jing Wei
Jing Wei
Diamond III
proudkiller408
Jing Wei
Diamond III
Level 159
God Stats
38W - 39L
1,615 SR
Queue Stats
544W - 512L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BobMango12
Ganesha
17
0 / 5 / 10
13,830
477
8,149
27,863
31,772
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
MetazoanAnimal6
Sun Wukong
20
2 / 3 / 3
14,842
512
19,087
25,044
26,689
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
6 / 3 / 5
16,001
552
9,477
14,445
5,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
RagingMrSimple
Cernunnos
20
5 / 6 / 5
15,387
531
24,380
28,102
11,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Unshoed Ties
Hun Batz
20
13 / 4 / 8
16,963
585
23,754
24,164
14,089
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ThorPersephoneEsetKukulkanAchilles

VS

Bans
SusanoKing ArthurGebOsirisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
13,871
478
14,789
23,646
25,082
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 9
16,735
577
14,768
19,878
12,826
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
MrCleanKFC
Merlin
20
2 / 6 / 12
15,135
522
23,576
13,004
4,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Whiskie Mike
Mercury
20
7 / 4 / 8
17,212
594
15,860
28,740
20,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
20
5 / 5 / 3
15,863
547
15,731
23,044
9,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
26
Kills
21
21
Deaths
26
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
6
7
0.75
L
Ganesha
BobMango12
Ganesha
0
5
10
1
L
Sun Wukong
MetazoanAnimal6
Sun Wukong
2
3
3
1.17
W
6
5
9
2.1
W
Merlin
MrCleanKFC
Merlin
2
6
12
1.33
L
Scylla
6
3
5
2.83
L
Cernunnos
RagingMrSimple
Cernunnos
5
6
5
1.25
L
Hun Batz
Unshoed Ties
Hun Batz
13
4
8
4.25
W
Mercury
Whiskie Mike
Mercury
7
4
8
2.75
W
Jing Wei
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,847
Damage
84,724
119,618
Taken
108,312
89,357
Mitigated
72,577
38,902
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,789
837
0
3,115
23,646
25,082
281
5,423
18,223
46,047
0
L
Ganesha
BobMango12
Ganesha
8,149
825
0
7,138
27,863
31,772
93
12,306
15,557
31,038
0
L
Sun Wukong
MetazoanAnimal6
Sun Wukong
19,087
4,425
0
10,543
25,044
26,689
723
5,787
19,257
702
105,405
W
14,768
6,617
0
7,922
19,878
12,826
1,052
3,665
16,213
0
124,678
W
Merlin
MrCleanKFC
Merlin
23,576
1,779
0
991
13,004
4,759
770
3,574
9,430
131,071
0
L
Scylla
9,477
1,318
0
5,219
14,445
5,680
1,210
7,338
7,107
124,122
0
L
Cernunnos
RagingMrSimple
Cernunnos
24,380
13,194
0
12,710
28,102
11,127
3,492
6,557
21,545
0
137,400
L
Hun Batz
Unshoed Ties
Hun Batz
23,754
8,093
0
3,292
24,164
14,089
1,385
9,772
14,392
0
116,991
W
Mercury
Whiskie Mike
Mercury
15,860
7,759
0
8,852
28,740
20,588
2,143
4,727
24,013
0
120,099
W
Jing Wei
15,731
11,294
0
7,839
23,044
9,322
8,381
2,519
20,525
0
131,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,023
Gold Earned
78,816
789
Minions Killed
844
0
Camps Cleared
0
2,683,579
Distance Traveled
2,762,593
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,871
478
67
2
0
494,371
5
L
Ganesha
13,830
477
6
0
0
574,278
9
L
Sun Wukong
14,842
512
172
6
0
529,169
7
W
Awilix
16,735
577
165
6
0
585,806
7
W
Merlin
15,135
522
203
7
0
529,655
5
L
Scylla
16,001
552
233
8
0
525,149
4
L
Cernunnos
15,387
531
215
7
0
476,767
6
L
Hun Batz
16,963
585
163
6
0
578,216
6
W
Mercury
17,212
594
203
7
0
627,858
2
W
Jing Wei
15,863
547
206
7
0
524,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role