Player Matchup

Hun Batz
Hun Batz
DaisukeKuros
Hun Batz
Level 52
God Stats
1W - 2L
1,302 SR
Queue Stats
104W - 100L
1,554 Elo+
Party 1
Merlin
Merlin
Furyhowl
Merlin
Level 66
God Stats
14W - 13L
1,527 SR
Queue Stats
168W - 172L
1,457 Elo+
Party 4
Artio
Artio
LordxCire
Artio
Level 28
God Stats
10W - 5L
1,681 SR
Queue Stats
132W - 114L
1,540 Elo+
Party 4
Chang'e
Chang'e
MajorAlcatraz
Chang'e
Level 39
God Stats
2W - 3L
1,315 SR
Queue Stats
216W - 201L
1,575 Elo+
Solo
King Arthur
King Arthur
WayNomura
King Arthur
Level 43
God Stats
43W - 32L
1,638 SR
Queue Stats
64W - 56L
1,565 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,538 Elo+

VS

Team Averages
Level 65
1,545 SR
1,564 Elo+
Odin
Odin
BlindãoBRExt
Odin
Level 67
God Stats
1W - 2L
1,859 SR
Queue Stats
80W - 66L
1,544 Elo+
Party 3
Pele
Pele
HiroDarksideUwU
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,463 Elo+
Solo
Hera
Hera
Julse²
Hera
Level 157
God Stats
3W - 2L
1,534 SR
Queue Stats
181W - 115L
1,644 Elo+
Party 2
Thor
Thor
NATANZinDELAS
Thor
Level 21
God Stats
0W - 2L
1,334 SR
Queue Stats
53W - 47L
1,519 Elo+
Party 3
Kuzenbo
Kuzenbo
Sikamaru
Kuzenbo
Level 43
God Stats
1W - 3L
1,497 SR
Queue Stats
144W - 84L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaisukeKuros
Hun Batz
20
5 / 11 / 24
15,416
1,028
24,631
26,188
11,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Furyhowl
Merlin
20
13 / 7 / 25
17,602
1,173
46,585
20,051
7,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artio
LordxCire
Artio
20
5 / 5 / 29
15,268
1,018
11,872
34,146
38,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
20
8 / 5 / 19
16,175
1,078
19,809
21,372
11,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
WayNomura
King Arthur
20
14 / 10 / 22
17,914
1,194
33,107
37,461
69,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 25
15,634
1,042
15,515
28,994
38,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 8 / 16
16,045
1,070
18,367
23,464
10,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Julse²
Hera
20
20 / 7 / 16
19,465
1,298
54,006
24,591
10,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 14 / 19
14,316
954
11,419
29,926
20,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Sikamaru
Kuzenbo
20
2 / 11 / 26
14,846
990
26,644
35,748
69,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
140
45
Kills
38
38
Deaths
45
119
Assists
102
Player
Kills
Deaths
Assists
KDA
L
5
5
25
3.5
W
Hun Batz
DaisukeKuros
Hun Batz
5
11
24
1.55
W
Merlin
Furyhowl
Merlin
13
7
25
3.64
L
8
8
16
2
L
Hera
Julse²
Hera
20
7
16
4
W
Artio
LordxCire
Artio
5
5
29
3.9
W
Chang'e
8
5
19
3.5
L
3
14
19
0.89
L
Kuzenbo
Sikamaru
Kuzenbo
2
11
26
1.36
W
King Arthur
WayNomura
King Arthur
14
10
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,004
Damage
125,951
139,218
Taken
142,723
139,307
Mitigated
150,126
40,796
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,515
3,441
0
0
28,994
38,733
0
18,412
10,125
0
39,151
W
Hun Batz
DaisukeKuros
Hun Batz
24,631
6,827
713
785
26,188
11,142
0
13,973
12,215
245
57,998
W
Merlin
Furyhowl
Merlin
46,585
924
376
1,848
20,051
7,926
0
14,649
5,402
72,902
0
L
18,367
5,314
0
1,510
23,464
10,409
0
11,510
11,954
0
31,740
L
Hera
Julse²
Hera
54,006
11,612
0
3,826
24,591
10,788
0
10,949
13,642
98,697
0
W
Artio
LordxCire
Artio
11,872
996
3,410
8,680
34,146
38,844
0
18,706
15,440
30,187
0
W
Chang'e
19,809
2,141
7,378
7,629
21,372
11,684
0
13,058
8,195
57,382
0
L
11,419
1,997
0
0
29,926
20,337
0
17,181
12,745
0
28,595
L
Kuzenbo
Sikamaru
Kuzenbo
26,644
4,602
0
0
35,748
69,859
0
20,459
15,289
32,554
2,580
W
King Arthur
WayNomura
King Arthur
33,107
5,940
314
9,663
37,461
69,711
0
18,067
18,082
0
64,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,375
Gold Earned
80,306
289
Minions Killed
231
12
Camps Cleared
5
1,358,918
Distance Traveled
1,393,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,634
1,042
49
3
2
314,097
0
W
Hun Batz
15,416
1,028
66
4
4
262,220
0
W
Merlin
17,602
1,173
55
4
0
271,579
0
L
Pele
16,045
1,070
30
2
2
291,509
0
L
Hera
19,465
1,298
95
6
1
271,958
0
W
Artio
15,268
1,018
28
2
1
310,542
0
W
Chang'e
16,175
1,078
62
4
6
264,489
0
L
Thor
14,316
954
37
2
0
245,128
0
L
Kuzenbo
14,846
990
20
1
0
271,288
0
W
King Arthur
17,914
1,194
78
5
1
250,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role