Player Matchup

Merlin
Merlin
Hannah iLLy
Merlin
Level 105
God Stats
0W - 2L
1,301 SR
Queue Stats
545W - 502L
1,566 Elo+
Party 2
Awilix
Awilix
Lambassador21
Awilix
Level 120
God Stats
0W - 3L
1,246 SR
Queue Stats
447W - 432L
1,568 Elo+
Party 2
Anhur
Anhur
boswell470
Anhur
Level 125
God Stats
21W - 26L
1,466 SR
Queue Stats
602W - 549L
1,532 Elo+
Party 2
Team Averages
Level 117
1,338 SR
1,555 Elo+

VS

Team Averages
Level 74
1,656 SR
1,548 Elo+
Hun Batz
Hun Batz
LUCASTOWNSEND3
Hun Batz
Level 44
God Stats
2W - 0L
1,744 SR
Queue Stats
66W - 53L
1,525 Elo+
Party 1
Zeus
Zeus
V5 Redfire
Zeus
Level 88
God Stats
25W - 16L
1,555 SR
Queue Stats
221W - 220L
1,580 Elo+
Party 1
Odin
Odin
XWHITE FANG22
Odin
Level 89
God Stats
48W - 20L
1,669 SR
Queue Stats
227W - 208L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
3
0 / 0 / 0
3,312
662
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
3,312
662
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Anhur
7
0 / 2 / 0
3,838
768
601
2,516
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 1 / 1
4,478
896
294
1,433
654
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,408
882
1,087
1,150
264
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,510
902
226
2,074
1,016
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
W
Hun Batz
1
1
1
1.5
L
0
0
0
0
W
0
0
2
1
W
1
0
0
1
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

601
Damage
1,607
2,516
Taken
4,657
748
Mitigated
1,934
40
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
294
191
0
0
1,433
654
235
21
1,412
0
8,653
L
0
0
0
0
0
0
0
0
0
0
0
W
1,087
202
0
775
1,150
264
606
342
808
11,444
0
W
226
0
0
617
2,074
1,016
192
455
1,619
0
7,852
L
Anhur
601
131
0
40
2,516
748
0
1,087
1,429
0
8,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,462
Gold Earned
13,396
22
Minions Killed
51
0
Camps Cleared
6
74,099
Distance Traveled
258,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,312
662
0
0
0
11
0
W
Hun Batz
4,478
896
20
4
2
97,279
3
L
Awilix
3,312
662
0
0
0
7,004
0
W
Zeus
4,408
882
22
4
3
80,893
0
W
Odin
4,510
902
9
2
1
79,957
0
L
Anhur
3,838
768
22
4
0
67,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role