Player Matchup

Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Belfurion
Poseidon
Level 118
God Stats
6W - 1L
1,601 SR
Queue Stats
80W - 58L
1,650 Elo+
Party 3
Anhur
Anhur
DONHIJUEPUTA
Anhur
Level 157
God Stats
3W - 0L
1,737 SR
Queue Stats
33W - 18L
1,605 Elo+
Party 2
Fafnir
Fafnir
IRascabucheI
Fafnir
Level 144
God Stats
1W - 1L
1,503 SR
Queue Stats
29W - 22L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
MasterTaco86
Ne Zha
Level 126
God Stats
4W - 2L
1,606 SR
Queue Stats
216W - 212L
1,622 Elo+
Party 3
Team Averages
Level 137
1,589 SR
1,600 Elo+

VS

Team Averages
Level 153
1,633 SR
1,619 Elo+
Nu Wa
Nu Wa
Areonos
Nu Wa
Level 153
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 36L
1,623 Elo+
Party 1
Merlin
Merlin
CleanToilet
Merlin
Level 160
God Stats
4W - 4L
1,560 SR
Queue Stats
158W - 123L
1,593 Elo+
Party 1
Freya
Freya
SeichiYagami
Freya
Level 150
God Stats
1W - 2L
1,519 SR
Queue Stats
114W - 96L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tugok
Ah Muzen Cab
Level 155
God Stats
7W - 3L
1,766 SR
Queue Stats
127W - 114L
1,628 Elo+
Solo
Tyr
Tyr
mitehunter
Tyr
Level 145
God Stats
1W - 3L
1,561 SR
Queue Stats
100W - 85L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
7 / 4 / 18
14,125
785
10,619
17,796
19,591
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Belfurion
Poseidon
19
6 / 6 / 18
12,849
714
13,753
15,822
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 4 / 11
13,806
767
18,762
18,508
7,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
20
4 / 4 / 20
13,541
752
12,502
23,105
40,817
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
19
6 / 3 / 19
12,558
698
17,031
20,761
12,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Areonos
Nu Wa
20
7 / 9 / 11
14,318
795
20,312
15,964
5,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
7
0 / 6 / 0
7,997
444
1,119
6,148
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 9 / 5
12,065
670
10,990
17,013
5,815
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Tugok
Ah Muzen Cab
20
3 / 5 / 12
13,079
727
21,254
18,215
7,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 9 / 7
12,250
681
11,901
22,400
18,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
38
Kills
20
21
Deaths
38
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
4
18
4
L
Nu Wa
Areonos
Nu Wa
7
9
11
1.39
W
Poseidon
Belfurion
Poseidon
6
6
18
2.5
L
Merlin
0
6
0
0
W
15
4
11
5.13
W
Fafnir
4
4
20
3.5
W
Ne Zha
6
3
19
5.17
L
5
9
5
0.83
L
Ah Muzen Cab
Tugok
Ah Muzen Cab
3
5
12
1.8
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,667
Damage
65,576
95,992
Taken
79,740
85,707
Mitigated
37,980
39,758
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,619
841
724
2,205
17,796
19,591
773
5,637
12,159
28,005
0
L
Nu Wa
Areonos
Nu Wa
20,312
4,635
0
226
15,964
5,245
941
7,271
8,693
52,833
0
W
Poseidon
Belfurion
Poseidon
13,753
1,540
3,128
2,718
15,822
5,084
1,729
5,655
10,167
41,248
0
L
Merlin
1,119
45
60
612
6,148
1,272
0
2,891
3,257
3,458
0
W
18,762
6,325
3,659
6,687
18,508
7,514
2,095
6,351
12,157
0
45,661
W
Fafnir
12,502
3,678
2,920
6,488
23,105
40,817
476
7,325
15,440
28,884
0
W
Ne Zha
17,031
3,238
3,675
7,554
20,761
12,701
2,078
7,453
13,308
0
48,696
L
10,990
3,465
716
2,517
17,013
5,815
152
8,015
8,998
17,178
0
L
Ah Muzen Cab
Tugok
Ah Muzen Cab
21,254
3,633
1,723
6,856
18,215
7,147
812
8,296
9,919
0
54,311
L
11,901
1,207
0
3,673
22,400
18,501
0
10,401
11,999
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,879
Gold Earned
59,709
263
Minions Killed
155
0
Camps Cleared
0
1,544,658
Distance Traveled
1,125,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,125
785
31
2
0
321,273
0
L
Nu Wa
14,318
795
71
4
0
219,132
0
W
Poseidon
12,849
714
80
4
0
314,224
0
L
Merlin
7,997
444
6
0
0
42,356
0
W
Anhur
13,806
767
59
3
0
293,483
0
W
Fafnir
13,541
752
28
2
0
292,525
0
W
Ne Zha
12,558
698
65
4
0
323,153
0
L
Freya
12,065
670
16
1
0
264,873
0
L
Ah Muzen Cab
13,079
727
45
3
0
317,119
0
L
Tyr
12,250
681
17
1
0
282,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role