Player Matchup

Neith
Neith
Crysay--
Neith
Level 28
God Stats
36W - 24L
1,510 SR
Queue Stats
80W - 105L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
guilecorse
Kukulkan
Level 23
God Stats
64W - 56L
1,494 SR
Queue Stats
73W - 85L
1,332 Elo+
Party 1
Discordia
Discordia
tiagodu78
Discordia
Level 26
God Stats
38W - 33L
1,512 SR
Queue Stats
41W - 45L
1,336 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,327 Elo+

VS

Team Averages
Level 38
1,417 SR
1,411 Elo+
Yemoja
Yemoja
Asdepeur
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 2
Merlin
Merlin
Miraman15
Merlin
Level 24
God Stats
3W - 2L
1,502 SR
Queue Stats
30W - 39L
1,435 Elo+
Solo
Heimdallr
Heimdallr
silverlayte
Heimdallr
Level 74
God Stats
1W - 2L
1,250 SR
Queue Stats
14W - 20L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crysay--
Neith
18
8 / 5 / 5
17,004
709
13,337
19,949
8,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
guilecorse
Kukulkan
18
3 / 5 / 7
15,656
652
18,571
19,544
7,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
tiagodu78
Discordia
16
5 / 3 / 6
16,057
669
17,633
13,531
4,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asdepeur
Yemoja
16
3 / 5 / 7
13,979
582
7,693
19,833
18,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Miraman15
Merlin
14
3 / 5 / 6
13,659
569
14,976
13,935
4,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
silverlayte
Heimdallr
17
7 / 6 / 5
15,429
643
20,629
24,705
8,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
16
Kills
13
13
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Asdepeur
Yemoja
3
5
7
1.3
W
Neith
Crysay--
Neith
8
5
5
2.1
L
Merlin
Miraman15
Merlin
3
5
6
1.2
W
Kukulkan
guilecorse
Kukulkan
3
5
7
1.3
L
Heimdallr
silverlayte
Heimdallr
7
6
5
1.58
W
Discordia
tiagodu78
Discordia
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
43,298
53,024
Taken
58,473
20,031
Mitigated
32,286
17,348
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Asdepeur
Yemoja
7,693
1,129
6,326
6,242
19,833
18,735
211
11,801
8,032
24,458
0
W
Neith
Crysay--
Neith
13,337
6,938
1,368
7,251
19,949
8,045
868
7,542
12,407
0
66,368
L
Merlin
Miraman15
Merlin
14,976
63
0
689
13,935
4,745
258
9,667
4,268
47,657
0
W
Kukulkan
guilecorse
Kukulkan
18,571
894
879
5,075
19,544
7,948
1,311
8,414
11,128
73,752
0
L
Heimdallr
silverlayte
Heimdallr
20,629
4,371
473
6,475
24,705
8,806
1,303
15,070
9,635
0
71,367
W
Discordia
tiagodu78
Discordia
17,633
172
1,198
1,577
13,531
4,038
100
7,851
5,680
55,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
43,067
277
Minions Killed
238
11
Camps Cleared
6
1,424,655
Distance Traveled
1,109,372
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,979
582
30
1
0
374,145
0
W
Neith
17,004
709
98
4
3
495,326
1
L
Merlin
13,659
569
72
3
6
380,929
0
W
Kukulkan
15,656
652
121
5
5
482,513
0
L
Heimdallr
15,429
643
136
6
0
354,298
0
W
Discordia
16,057
669
58
2
3
446,816
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role