Player Matchup

Nox
Nox
Gold I
FroNatic
Nox
Gold I
Level 131
God Stats
5W - 12L
1,375 SR
Queue Stats
586W - 565L
1,487 MMR
Solo
Merlin
Merlin
Gold II
JayTheButcher04
Merlin
Gold II
Level 89
God Stats
14W - 17L
1,555 SR
Queue Stats
202W - 188L
1,498 MMR
Solo
Ne Zha
Ne Zha
Gold II
WeEd_ReApEr17
Ne Zha
Gold II
Level 124
God Stats
5W - 6L
1,589 SR
Queue Stats
261W - 271L
1,489 MMR
Solo
Mercury
Mercury
Gold V
kadu_maia
Mercury
Gold V
Level 125
God Stats
1W - 2L
1,557 SR
Queue Stats
17W - 17L
1,593 MMR
Party 1
Chernobog
Chernobog
Silver I
xSakuraS2x
Chernobog
Silver I
Level 117
God Stats
7W - 7L
1,599 SR
Queue Stats
86W - 87L
1,382 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,535 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,658 SR
1,491 MMR
Erlang Shen
Erlang Shen
Gold IV
Da_Real_J_Money
Erlang Shen
Gold IV
Level 124
God Stats
14W - 10L
1,651 SR
Queue Stats
100W - 97L
1,499 MMR
Party 2
Izanami
Izanami
Gold II
JuanDanielSB11
Izanami
Gold II
Level 158
God Stats
1W - 2L
1,671 SR
Queue Stats
306W - 311L
1,484 MMR
Solo
Vulcan
Vulcan
Gold III
Rulockman
Vulcan
Gold III
Level 119
God Stats
1W - 0L
1,606 SR
Queue Stats
41W - 42L
1,458 MMR
Party 3
Sylvanus
Sylvanus
Gold V
noobowner4_0
Sylvanus
Gold V
Level 111
God Stats
11W - 4L
1,742 SR
Queue Stats
113W - 117L
1,498 MMR
Party 2
Fenrir
Fenrir
Gold I
xXallen iverson
Fenrir
Gold I
Level 123
God Stats
13W - 11L
1,619 SR
Queue Stats
93W - 93L
1,515 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
11,288
452
6,984
14,509
6,441
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 3
10,473
419
6,434
7,632
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 8 / 5
11,608
464
20,711
30,143
36,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
kadu_maia
Mercury
20
5 / 5 / 8
13,607
544
17,081
22,455
9,729
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
xSakuraS2x
Chernobog
19
5 / 5 / 7
12,943
518
12,519
17,027
4,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PersephoneFreyaKukulkanEsetThor

VS

Bans
SusanoSkadiScyllaKing ArthurPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Da_Real_J_Money
Erlang Shen
20
6 / 2 / 7
13,655
546
18,874
28,225
27,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 4 / 7
12,519
501
8,215
13,993
5,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
Rulockman
Vulcan
19
5 / 5 / 10
13,131
525
17,415
12,332
6,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
noobowner4_0
Sylvanus
17
1 / 5 / 14
12,308
492
8,960
17,104
17,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
13 / 2 / 5
14,500
580
18,468
22,315
13,522
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
18
Kills
26
26
Deaths
18
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Da_Real_J_Money
Erlang Shen
6
2
7
4.75
L
4
6
7
1.25
L
3
2
3
2.25
W
1
4
7
1.13
W
Vulcan
Rulockman
Vulcan
5
5
10
2
L
1
8
5
0.44
L
Mercury
kadu_maia
Mercury
5
5
8
1.8
W
Sylvanus
noobowner4_0
Sylvanus
1
5
14
1.6
L
Chernobog
xSakuraS2x
Chernobog
5
5
7
1.7
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,729
Damage
71,932
91,766
Taken
93,969
59,116
Mitigated
69,603
23,692
Healing
40,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Da_Real_J_Money
Erlang Shen
18,874
10,425
0
15,992
28,225
27,113
2,083
964
27,261
0
98,436
L
6,984
299
0
1,698
14,509
6,441
0
5,724
8,785
43,627
0
L
6,434
444
0
1
7,632
2,167
180
3,819
3,813
46,140
0
W
8,215
5,885
0
3,491
13,993
5,676
7,771
1,572
12,421
0
107,928
W
Vulcan
Rulockman
Vulcan
17,415
5,516
0
480
12,332
6,077
592
3,924
8,408
79,032
0
L
20,711
10,135
0
13,326
30,143
36,320
0
5,760
24,383
0
86,647
L
Mercury
kadu_maia
Mercury
17,081
7,899
0
6,041
22,455
9,729
1,018
6,495
15,960
0
119,895
W
Sylvanus
noobowner4_0
Sylvanus
8,960
655
5,557
7,140
17,104
17,215
596
3,647
13,457
23,928
0
L
Chernobog
xSakuraS2x
Chernobog
12,519
6,099
0
2,626
17,027
4,459
0
5,834
11,193
0
83,034
W
18,468
7,746
0
7,937
22,315
13,522
704
3,311
19,004
0
90,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
66,113
570
Minions Killed
615
0
Camps Cleared
0
2,094,413
Distance Traveled
2,304,416
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,655
546
155
6
0
422,386
1
L
Nox
11,288
452
73
3
0
434,524
10
L
Merlin
10,473
419
89
4
0
308,539
5
W
Izanami
12,519
501
189
8
0
421,952
6
W
Vulcan
13,131
525
131
5
0
477,589
2
L
Ne Zha
11,608
464
113
5
0
381,306
0
L
Mercury
13,607
544
154
6
0
496,405
8
W
Sylvanus
12,308
492
16
1
0
446,141
0
L
Chernobog
12,943
518
141
6
0
473,639
6
W
Fenrir
14,500
580
124
5
0
536,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role