Player Matchup

Hun Batz
Hun Batz
BurningTurtle
Hun Batz
Level 128
God Stats
6W - 10L
1,546 SR
Queue Stats
101W - 99L
1,586 Elo+
Party 1
Ymir
Ymir
Jisp122
Ymir
Level 24
God Stats
14W - 13L
1,709 SR
Queue Stats
24W - 21L
1,505 Elo+
Party 3
Merlin
Merlin
N0vaLegend
Merlin
Level 43
God Stats
0W - 1L
1,748 SR
Queue Stats
66W - 74L
1,540 Elo+
Party 1
Eset
Eset
Ordinall
Eset
Level 60
God Stats
0W - 1L
1,671 SR
Queue Stats
55W - 45L
1,575 Elo+
Party 3
Neith
Neith
sirkeuro
Neith
Level 75
God Stats
11W - 11L
1,602 SR
Queue Stats
32W - 26L
1,556 Elo+
Party 3
Team Averages
Level 66
1,655 SR
1,553 Elo+

VS

Team Averages
Level 54
1,638 SR
1,655 Elo+
Hercules
Hercules
DudeBroWo
Hercules
Level 68
God Stats
2W - 0L
1,681 SR
Queue Stats
170W - 110L
1,700 Elo+
Party 2
Apollo
Apollo
FiretruckBlanket
Apollo
Level 47
God Stats
5W - 0L
1,987 SR
Queue Stats
113W - 62L
1,745 Elo+
Party 2
Geb
Geb
MadCauseYouBad
Geb
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Serqet
Serqet
PaladinAdrian
Serqet
Level 72
God Stats
4W - 0L
1,285 SR
Queue Stats
212W - 139L
1,706 Elo+
Party 2
Ra
Ra
bo3islife
Ra
Level 50
God Stats
3W - 2L
1,736 SR
Queue Stats
78W - 55L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BurningTurtle
Hun Batz
17
4 / 7 / 2
11,626
484
18,354
18,851
6,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Jisp122
Ymir
14
2 / 6 / 5
10,553
440
5,772
23,455
15,979
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
N0vaLegend
Merlin
15
0 / 5 / 2
9,729
405
8,047
7,568
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
17
3 / 3 / 1
11,264
469
10,516
13,536
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
sirkeuro
Neith
16
5 / 6 / 3
10,673
445
14,869
16,355
5,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DudeBroWo
Hercules
18
5 / 0 / 11
13,569
565
12,438
19,919
22,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 4 / 9
14,468
603
18,821
18,043
7,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 7
12,269
511
8,779
19,956
16,563
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 2 / 9
14,786
616
15,826
20,047
8,521
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 4 / 10
12,891
537
11,891
10,525
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
14
Kills
27
27
Deaths
15
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BurningTurtle
Hun Batz
4
7
2
0.71
W
Hercules
DudeBroWo
Hercules
5
0
11
10.5
W
6
4
9
2.63
L
Ymir
Jisp122
Ymir
2
6
5
0.75
W
3
5
7
1.3
L
Merlin
N0vaLegend
Merlin
0
5
2
0.2
L
Eset
3
3
1
1.17
W
10
2
9
7.25
W
3
4
10
2
L
Neith
sirkeuro
Neith
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,558
Damage
67,755
79,765
Taken
88,490
35,268
Mitigated
58,508
15,654
Healing
43,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BurningTurtle
Hun Batz
18,354
4,605
0
3,011
18,851
6,415
0
3,015
14,252
0
100,286
W
Hercules
DudeBroWo
Hercules
12,438
3,268
0
10,473
19,919
22,324
2,132
6,474
13,445
3,912
64,710
W
18,821
9,633
0
9,137
18,043
7,444
6,172
2,003
16,040
0
132,423
L
Ymir
Jisp122
Ymir
5,772
951
639
3,846
23,455
15,979
692
8,298
14,437
30,333
0
W
8,779
1,256
0
2,380
19,956
16,563
186
9,707
10,249
23,543
0
L
Merlin
N0vaLegend
Merlin
8,047
327
0
739
7,568
2,384
0
751
6,403
52,901
0
L
Eset
10,516
361
350
1,993
13,536
5,266
231
3,093
9,573
73,277
0
W
15,826
2,650
0
6,197
20,047
8,521
1,463
5,124
14,923
0
79,393
W
11,891
1,048
10,034
5,553
10,525
3,656
1,653
4,770
5,755
81,385
0
L
Neith
sirkeuro
Neith
14,869
7,481
0
5,076
16,355
5,224
1,924
6,293
9,649
0
72,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
67,983
528
Minions Killed
556
0
Camps Cleared
0
2,193,341
Distance Traveled
2,397,684
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,626
484
140
6
0
482,659
0
W
Hercules
13,569
565
106
4
0
474,313
0
W
Apollo
14,468
603
178
7
0
452,900
0
L
Ymir
10,553
440
50
2
0
444,848
0
W
Geb
12,269
511
21
1
0
458,758
5
L
Merlin
9,729
405
98
4
0
405,362
0
L
Eset
11,264
469
134
6
0
453,042
0
W
Serqet
14,786
616
132
6
0
583,887
5
W
Ra
12,891
537
119
5
0
427,826
0
L
Neith
10,673
445
106
4
0
407,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role