Player Matchup

Chaac
Chaac
Balmung27
Chaac
Level 107
God Stats
13W - 5L
1,799 SR
Queue Stats
88W - 57L
1,642 Elo+
Party 1
King Arthur
King Arthur
DukeofDiddly
King Arthur
Level 100
God Stats
8W - 8L
1,487 SR
Queue Stats
102W - 79L
1,633 Elo+
Party 1
Ra
Ra
TheTrueDoctor
Ra
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 11L
1,536 Elo+
Party 1
Team Averages
Level 72
1,595 SR
1,604 Elo+

VS

Team Averages
Level 43
1,385 SR
1,546 Elo+
Ra
Ra
Dexnax
Ra
Level 28
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 5L
1,569 Elo+
Solo
Neith
Neith
SOLO_STONER_SWAG
Neith
Level 95
God Stats
7W - 6L
1,515 SR
Queue Stats
369W - 379L
1,568 Elo+
Party 2
Bellona
Bellona
The Avenger821
Bellona
Level 7
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Balmung27
Chaac
13
9 / 3 / 12
10,563
960
12,439
14,579
13,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
DukeofDiddly
King Arthur
11
5 / 3 / 10
8,737
794
6,967
9,603
8,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 2 / 12
9,990
908
9,352
7,799
2,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 9 / 2
9,135
830
6,321
9,897
3,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
3 / 5 / 4
8,871
806
6,308
8,041
2,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 5
7,996
727
3,336
13,472
11,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
21
Kills
8
8
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Balmung27
Chaac
9
3
12
5
L
Ra
4
9
2
0.56
W
King Arthur
DukeofDiddly
King Arthur
5
3
10
3.33
L
3
5
4
1
L
1
7
5
0.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
15,965
31,981
Taken
31,410
24,983
Mitigated
17,411
14,990
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Balmung27
Chaac
12,439
1,456
0
6,562
14,579
13,671
362
2,461
12,118
63
35,620
L
Ra
6,321
362
559
754
9,897
3,347
0
2,918
6,979
19,264
0
W
King Arthur
DukeofDiddly
King Arthur
6,967
780
832
2,593
9,603
8,584
274
1,820
7,783
0
18,821
L
6,308
1,996
0
1,449
8,041
2,589
0
1,542
6,499
0
18,962
L
3,336
941
0
1,560
13,472
11,475
0
5,247
8,225
0
10,267
W
9,352
1,085
2,004
2,999
7,799
2,728
454
2,226
5,573
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
26,002
117
Minions Killed
76
4
Camps Cleared
2
580,407
Distance Traveled
451,564
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,563
960
63
6
1
198,932
0
L
Ra
9,135
830
36
3
0
138,335
0
W
King Arthur
8,737
794
27
2
3
195,528
0
L
Neith
8,871
806
24
2
2
159,737
3
L
Bellona
7,996
727
16
1
0
153,492
0
W
Ra
9,990
908
27
2
0
185,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role