Player Matchup

Ganesha
Ganesha
Cammiin
Ganesha
Level 80
God Stats
3W - 4L
1,770 SR
Queue Stats
9W - 14L
1,520 Elo+
Party 1
Medusa
Medusa
Cimeries_666
Medusa
Level 83
God Stats
6W - 5L
1,700 SR
Queue Stats
37W - 44L
1,683 Elo+
Solo
Raijin
Raijin
SLAYINAJS
Raijin
Level 107
God Stats
0W - 3L
1,113 SR
Queue Stats
56W - 55L
1,601 Elo+
Party 1
Team Averages
Level 90
1,527 SR
1,601 Elo+

VS

Team Averages
Level 121
1,466 SR
1,550 Elo+
Awilix
Awilix
CryptoNight24
Awilix
Level 140
God Stats
10W - 5L
1,557 SR
Queue Stats
19W - 20L
1,590 Elo+
Solo
Janus
Janus
Julian McCoy
Janus
Level 121
God Stats
1W - 0L
1,528 SR
Queue Stats
139W - 154L
1,573 Elo+
Solo
Hercules
Hercules
theturesnipe
Hercules
Level 101
God Stats
1W - 0L
1,315 SR
Queue Stats
56W - 74L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cammiin
Ganesha
17
3 / 4 / 17
15,960
725
16,339
22,491
31,862
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
16
8 / 7 / 8
16,152
734
16,663
19,008
6,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
SLAYINAJS
Raijin
16
10 / 10 / 6
16,701
759
18,746
18,259
6,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 9
16,408
746
15,546
20,186
12,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 6 / 7
14,204
646
21,311
12,305
2,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
theturesnipe
Hercules
16
10 / 7 / 9
16,356
743
15,802
35,959
33,987
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
21
Kills
21
21
Deaths
22
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cammiin
Ganesha
3
4
17
2.88
L
Medusa
8
7
8
1.71
W
7
9
9
1.28
W
4
6
7
1.25
L
Raijin
SLAYINAJS
Raijin
10
10
6
1.3
W
Hercules
theturesnipe
Hercules
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,748
Damage
52,659
59,758
Taken
68,450
44,676
Mitigated
49,271
10,793
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cammiin
Ganesha
16,339
543
1,397
3,695
22,491
31,862
222
7,715
14,776
40,918
0
L
Medusa
16,663
7,243
0
1,102
19,008
6,291
100
7,591
11,417
0
52,777
W
15,546
6,063
0
3,386
20,186
12,855
733
11,568
8,618
0
60,444
W
21,311
2,007
0
490
12,305
2,429
1,302
8,207
4,098
56,344
0
L
Raijin
SLAYINAJS
Raijin
18,746
1,896
0
4,599
18,259
6,523
909
6,726
11,533
52,067
0
W
Hercules
theturesnipe
Hercules
15,802
5,330
741
16,958
35,959
33,987
665
16,071
19,888
0
39,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
46,968
191
Minions Killed
212
8
Camps Cleared
9
1,019,765
Distance Traveled
1,161,196
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,960
725
31
1
1
405,590
0
L
Medusa
16,152
734
77
4
3
371,067
1
W
Awilix
16,408
746
76
3
6
398,992
0
W
Janus
14,204
646
98
4
3
373,522
0
L
Raijin
16,701
759
83
4
4
243,108
0
W
Hercules
16,356
743
38
2
0
388,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role