Player Matchup

Bacchus
Bacchus
D Train 12
Bacchus
Level 155
God Stats
13W - 11L
1,677 SR
Queue Stats
387W - 353L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Melbs
The Morrigan
Level 96
God Stats
1W - 2L
1,704 SR
Queue Stats
166W - 105L
1,609 Elo+
Party 1
Ullr
Ullr
YungExile
Ullr
Level 127
God Stats
8W - 10L
1,471 SR
Queue Stats
107W - 79L
1,536 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,551 Elo+

VS

Team Averages
Level 106
1,354 SR
1,452 Elo+
Bacchus
Bacchus
JandalNibba
Bacchus
Level 89
God Stats
1W - 1L
1,260 SR
Queue Stats
160W - 167L
1,550 Elo+
Solo
Ullr
Ullr
SHIKATANENA
Ullr
Level 121
God Stats
20W - 15L
1,463 SR
Queue Stats
182W - 331L
1,448 Elo+
Party 2
Hel
Hel
Uzizus
Hel
Level 108
God Stats
18W - 19L
1,338 SR
Queue Stats
132W - 243L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D Train 12
Bacchus
16
4 / 6 / 9
16,477
610
20,361
25,729
41,846
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Melbs
The Morrigan
19
11 / 8 / 4
18,894
700
31,036
19,005
5,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
5 / 11 / 9
16,619
616
22,736
25,007
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JandalNibba
Bacchus
20
11 / 4 / 9
19,508
723
23,521
28,296
38,611
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
13 / 10 / 5
20,187
748
17,504
31,909
7,671
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Uzizus
Hel
18
1 / 6 / 13
17,266
639
13,044
23,790
6,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
20
Kills
25
25
Deaths
20
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
D Train 12
Bacchus
4
6
9
1.42
W
Bacchus
JandalNibba
Bacchus
11
4
9
3.88
L
The Morrigan
Melbs
The Morrigan
11
8
4
1.63
W
13
10
5
1.55
W
Hel
Uzizus
Hel
1
6
13
1.25
L
Ullr
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,133
Damage
54,069
69,741
Taken
83,995
54,250
Mitigated
52,845
12,492
Healing
30,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
D Train 12
Bacchus
20,361
2,386
0
2,311
25,729
41,846
0
12,599
13,130
42,725
0
W
Bacchus
JandalNibba
Bacchus
23,521
3,926
0
2,800
28,296
38,611
560
16,280
12,016
59,954
0
L
The Morrigan
Melbs
The Morrigan
31,036
5,910
0
5,502
19,005
5,946
1,394
12,973
6,032
86,356
5,660
W
17,504
6,434
0
2,382
31,909
7,671
3,098
17,154
14,755
0
74,530
W
Hel
Uzizus
Hel
13,044
606
12,777
12,664
23,790
6,563
57
13,716
10,074
77,776
0
L
Ullr
22,736
8,156
0
4,679
25,007
6,458
1,023
12,147
12,860
0
73,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
56,961
260
Minions Killed
270
13
Camps Cleared
10
1,250,531
Distance Traveled
1,406,259
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,477
610
38
1
1
462,169
0
W
Bacchus
19,508
723
63
2
1
491,123
0
L
The Morrigan
18,894
700
131
5
6
401,318
2
W
Ullr
20,187
748
91
3
3
453,714
2
W
Hel
17,266
639
116
4
6
461,422
0
L
Ullr
16,619
616
91
3
6
387,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role