Player Matchup

Da Ji
Da Ji
Dan621234
Da Ji
Level 68
God Stats
17W - 17L
1,591 SR
Queue Stats
297W - 280L
1,571 Elo+
Solo
Hades
Hades
GameInFomer117
Hades
Level 82
God Stats
1W - 0L
1,399 SR
Queue Stats
31W - 29L
1,519 Elo+
Solo
King Arthur
King Arthur
Jackofblades114
King Arthur
Level 146
God Stats
20W - 12L
1,628 SR
Queue Stats
367W - 328L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
Mystic Smoke 7
Heimdallr
Level 121
God Stats
3W - 6L
1,300 SR
Queue Stats
165W - 144L
1,524 Elo+
Party 2
Ra
Ra
RaRe Massacre
Ra
Level 153
God Stats
9W - 5L
1,705 SR
Queue Stats
450W - 402L
1,543 Elo+
Party 2
Team Averages
Level 114
1,525 SR
1,539 Elo+

VS

Team Averages
Level 108
1,480 SR
1,535 Elo+
Neith
Neith
AyoRoman
Neith
Level 82
God Stats
3W - 2L
1,431 SR
Queue Stats
66W - 78L
1,466 Elo+
Party 1
Scylla
Scylla
AyoTreyJ
Scylla
Level 117
God Stats
0W - 1L
1,275 SR
Queue Stats
84W - 83L
1,547 Elo+
Party 1
Sobek
Sobek
ChristianTyr
Sobek
Level 62
God Stats
6W - 3L
1,717 SR
Queue Stats
38W - 38L
1,533 Elo+
Solo
Serqet
Serqet
MateiMesmo
Serqet
Level 142
God Stats
17W - 22L
1,470 SR
Queue Stats
277W - 250L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
TheEliseo 333
Sun Wukong
Level 135
God Stats
4W - 1L
1,507 SR
Queue Stats
155W - 153L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dan621234
Da Ji
20
8 / 8 / 8
19,958
499
24,015
32,331
13,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 8
17,898
447
25,167
39,538
40,528
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Jackofblades114
King Arthur
20
8 / 3 / 9
19,620
491
37,379
40,983
71,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Mystic Smoke 7
Heimdallr
20
6 / 7 / 7
19,370
484
20,178
23,536
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 0 / 10
21,666
542
32,640
14,976
7,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyoRoman
Neith
20
9 / 7 / 9
19,027
476
22,848
29,602
11,768
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
AyoTreyJ
Scylla
20
8 / 2 / 10
18,494
462
34,686
22,758
9,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 10 / 13
15,895
397
18,946
45,776
54,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
MateiMesmo
Serqet
20
7 / 7 / 8
18,706
468
17,940
31,422
19,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheEliseo 333
Sun Wukong
20
1 / 4 / 5
15,363
384
16,375
40,362
64,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
72
30
Kills
27
27
Deaths
30
42
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
AyoRoman
Neith
9
7
9
1.93
L
Scylla
AyoTreyJ
Scylla
8
2
10
6.5
L
2
10
13
0.85
W
Da Ji
Dan621234
Da Ji
8
8
8
1.5
W
2
9
8
0.67
W
King Arthur
Jackofblades114
King Arthur
8
3
9
4.17
L
Serqet
MateiMesmo
Serqet
7
7
8
1.57
W
Heimdallr
Mystic Smoke 7
Heimdallr
6
7
7
1.36
W
6
0
10
11
L
Sun Wukong
TheEliseo 333
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,379
Damage
110,795
151,364
Taken
169,920
141,892
Mitigated
158,974
71,167
Healing
41,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AyoRoman
Neith
22,848
12,901
794
11,098
29,602
11,768
4,656
7,037
22,565
0
127,112
L
Scylla
AyoTreyJ
Scylla
34,686
917
0
582
22,758
9,226
205
11,929
10,829
164,970
0
L
18,946
987
920
11,439
45,776
54,341
634
18,063
27,713
45,284
0
W
Da Ji
Dan621234
Da Ji
24,015
6,781
0
5,734
32,331
13,031
0
11,859
19,200
0
147,475
W
25,167
3,966
2,065
12,909
39,538
40,528
956
17,113
22,034
89,129
0
W
King Arthur
Jackofblades114
King Arthur
37,379
6,373
0
15,944
40,983
71,824
1,071
15,675
23,580
0
124,141
L
Serqet
MateiMesmo
Serqet
17,940
2,283
0
6,454
31,422
19,431
0
9,520
21,902
0
151,850
W
Heimdallr
Mystic Smoke 7
Heimdallr
20,178
10,018
0
6,798
23,536
8,598
6,133
5,930
16,766
0
144,019
W
32,640
3,119
18,204
9,513
14,976
7,911
3,148
4,900
9,666
208,648
0
L
Sun Wukong
TheEliseo 333
Sun Wukong
16,375
2,764
0
10,710
40,362
64,208
957
15,497
24,555
624
105,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,512
Gold Earned
87,485
903
Minions Killed
843
0
Camps Cleared
0
3,531,497
Distance Traveled
3,603,798
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
19,027
476
215
5
0
610,461
0
L
Scylla
18,494
462
240
6
0
793,698
12
L
Sobek
15,895
397
29
1
0
649,975
15
W
Da Ji
19,958
499
150
4
0
739,115
0
W
Hades
17,898
447
109
3
0
673,067
4
W
King Arthur
19,620
491
165
4
0
736,138
8
L
Serqet
18,706
468
199
5
0
813,115
7
W
Heimdallr
19,370
484
168
4
0
582,786
4
W
Ra
21,666
542
311
8
0
800,391
13
L
Sun Wukong
15,363
384
160
4
0
736,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role