Player Matchup

King Arthur
King Arthur
GoldenHound435
King Arthur
Level 43
God Stats
12W - 5L
1,601 SR
Queue Stats
117W - 105L
1,477 Elo+
Party 1
Merlin
Merlin
TheGamer5003320
Merlin
Level 114
God Stats
21W - 21L
1,461 SR
Queue Stats
232W - 250L
1,514 Elo+
Party 1
Nemesis
Nemesis
hp032404
Nemesis
Level 108
God Stats
41W - 40L
1,498 SR
Queue Stats
377W - 365L
1,495 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,495 Elo+

VS

Team Averages
Level 85
1,450 SR
1,529 Elo+
Hel
Hel
Sixxum
Hel
Level 88
God Stats
3W - 5L
1,265 SR
Queue Stats
144W - 151L
1,507 Elo+
Party 2
Eset
Eset
UncleHooH
Eset
Level 65
God Stats
3W - 3L
1,584 SR
Queue Stats
23W - 26L
1,552 Elo+
Party 2
Hercules
Hercules
janos1989
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 138L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenHound435
King Arthur
17
8 / 4 / 6
16,613
722
23,000
26,764
33,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 7 / 8
12,877
560
14,626
12,675
3,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
hp032404
Nemesis
16
6 / 7 / 5
15,350
667
15,148
16,458
4,764
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Sixxum
Hel
16
6 / 7 / 7
15,405
670
11,488
23,813
8,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
17
9 / 3 / 7
15,590
678
22,086
18,524
5,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
janos1989
Hercules
15
3 / 4 / 10
13,984
608
10,355
24,228
27,557
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
18
18
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GoldenHound435
King Arthur
8
4
6
2.75
L
Hel
Sixxum
Hel
6
7
7
1.36
W
0
7
8
0.57
L
Eset
9
3
7
4.17
W
Nemesis
hp032404
Nemesis
6
7
5
1.21
L
Hercules
janos1989
Hercules
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
43,929
55,897
Taken
66,565
42,267
Mitigated
42,076
10,050
Healing
29,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GoldenHound435
King Arthur
23,000
3,482
924
8,494
26,764
33,949
192
15,937
10,827
0
50,957
L
Hel
Sixxum
Hel
11,488
251
9,991
10,011
23,813
8,660
778
6,173
17,640
38,276
0
W
14,626
142
0
0
12,675
3,554
589
8,135
4,540
64,441
0
L
Eset
22,086
2,002
1,451
3,512
18,524
5,859
1,505
3,824
14,700
72,396
0
W
Nemesis
hp032404
Nemesis
15,148
6,159
0
632
16,458
4,764
1,229
10,424
6,034
0
40,908
L
Hercules
janos1989
Hercules
10,355
2,173
0
4,227
24,228
27,557
120
5,426
18,802
903
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
44,979
190
Minions Killed
182
4
Camps Cleared
5
1,136,864
Distance Traveled
1,194,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,613
722
37
2
0
417,223
0
L
Hel
15,405
670
54
2
2
393,184
0
W
Merlin
12,877
560
93
4
1
309,883
0
L
Eset
15,590
678
104
5
3
397,156
0
W
Nemesis
15,350
667
60
3
3
409,758
0
L
Hercules
13,984
608
24
1
0
404,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role