Player Matchup

Chaac
Chaac
Platinum V
Dino651
Chaac
Platinum V
Level 147
God Stats
23W - 19L
1,609 SR
Queue Stats
487W - 468L
1,572 MMR
Solo
Cernunnos
Cernunnos
Gold I
Flaming_Knuckles
Cernunnos
Gold I
Level 142
God Stats
4W - 1L
1,806 SR
Queue Stats
84W - 65L
1,575 MMR
Solo
Arachne
Arachne
Platinum V
ITYB x BEBO
Arachne
Platinum V
Level 143
God Stats
1W - 2L
1,712 SR
Queue Stats
98W - 99L
1,573 MMR
Solo
Yemoja
Yemoja
Gold I
Slaine
Yemoja
Gold I
Level 123
God Stats
4W - 8L
1,516 SR
Queue Stats
168W - 178L
1,585 MMR
Solo
Scylla
Scylla
Platinum IV
VVSPLZ
Scylla
Platinum IV
Level 159
God Stats
1W - 7L
1,248 SR
Queue Stats
616W - 605L
1,596 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,578 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,544 SR
1,580 MMR
Sobek
Sobek
Platinum V
BeauOkami
Sobek
Platinum V
Level 124
God Stats
1W - 0L
1,199 SR
Queue Stats
76W - 82L
1,578 MMR
Solo
King Arthur
King Arthur
Gold II
Burst Defects
King Arthur
Gold II
Level 152
God Stats
6W - 10L
1,529 SR
Queue Stats
365W - 359L
1,494 MMR
Party 1
Jing Wei
Jing Wei
Gold III
CeIestiaIWoIf
Jing Wei
Gold III
Level 128
God Stats
5W - 2L
1,688 SR
Queue Stats
13W - 13L
1,583 MMR
Solo
Hades
Hades
Platinum III
amgyN
Hades
Platinum III
Level 123
God Stats
76W - 53L
1,632 SR
Queue Stats
633W - 627L
1,679 MMR
Party 1
Bastet
Bastet
Platinum V
xMEXICUTIONER
Bastet
Platinum V
Level 158
God Stats
6W - 3L
1,674 SR
Queue Stats
325W - 303L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dino651
Chaac
20
7 / 10 / 16
21,352
464
45,403
57,306
54,650
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
20
7 / 11 / 13
23,279
506
32,256
41,531
17,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
ITYB x BEBO
Arachne
20
20 / 13 / 10
29,491
641
50,321
56,621
29,677
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Slaine
Yemoja
20
3 / 9 / 22
19,500
424
17,383
29,881
33,671
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
VVSPLZ
Scylla
20
10 / 9 / 20
23,630
514
40,174
33,361
11,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaSusanoSkadiThorAchilles

VS

Bans
KukulkanTyrGebHun BatzJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BeauOkami
Sobek
20
7 / 7 / 26
21,644
471
22,024
50,521
80,643
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Burst Defects
King Arthur
20
4 / 8 / 19
22,776
495
37,454
66,475
84,595
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
CeIestiaIWoIf
Jing Wei
20
10 / 11 / 14
24,115
524
28,364
41,617
16,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
amgyN
Hades
20
13 / 13 / 16
24,350
529
49,043
41,944
28,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 9 / 12
26,201
570
41,950
38,441
15,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
139
47
Kills
52
52
Deaths
48
81
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sobek
BeauOkami
Sobek
7
7
26
2.86
W
King Arthur
Burst Defects
King Arthur
4
8
19
1.69
W
Jing Wei
CeIestiaIWoIf
Jing Wei
10
11
14
1.55
L
Chaac
Dino651
Chaac
7
10
16
1.5
L
Cernunnos
7
11
13
1.23
L
Arachne
ITYB x BEBO
Arachne
20
13
10
1.92
L
Yemoja
Slaine
Yemoja
3
9
22
1.56
L
Scylla
VVSPLZ
Scylla
10
9
20
2.22
W
Hades
amgyN
Hades
13
13
16
1.62
W
18
9
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,537
Damage
178,835
218,700
Taken
238,998
146,858
Mitigated
226,076
84,941
Healing
59,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BeauOkami
Sobek
22,024
1,097
0
9,486
50,521
80,643
514
19,135
31,386
64,235
0
W
King Arthur
Burst Defects
King Arthur
37,454
7,579
0
13,554
66,475
84,595
1,121
11,889
54,586
0
169,494
W
Jing Wei
CeIestiaIWoIf
Jing Wei
28,364
24,296
0
13,887
41,617
16,846
7,146
11,781
29,836
0
208,688
L
Chaac
Dino651
Chaac
45,403
5,866
0
27,877
57,306
54,650
2,989
18,421
38,885
0
137,078
L
Cernunnos
32,256
15,562
0
14,369
41,531
17,398
5,404
12,282
29,249
0
194,235
L
Arachne
ITYB x BEBO
Arachne
50,321
32,982
0
25,910
56,621
29,677
1,841
19,231
37,390
0
272,961
L
Yemoja
Slaine
Yemoja
17,383
1,714
5,602
2,676
29,881
33,671
513
11,337
18,544
78,233
0
L
Scylla
VVSPLZ
Scylla
40,174
4,479
0
8,507
33,361
11,462
826
11,656
21,705
174,221
0
W
Hades
amgyN
Hades
49,043
1,475
2,324
15,101
41,944
28,202
489
15,284
26,660
177,933
0
W
41,950
11,281
0
5,587
38,441
15,790
4,068
5,502
32,939
0
205,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,252
Gold Earned
119,086
1,016
Minions Killed
1,050
0
Camps Cleared
0
3,849,018
Distance Traveled
4,049,823
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
21,644
471
61
1
0
845,299
3
W
King Arthur
22,776
495
222
5
0
831,881
4
W
Jing Wei
24,115
524
256
6
0
793,664
0
L
Chaac
21,352
464
173
4
0
733,185
2
L
Cernunnos
23,279
506
224
5
0
758,597
5
L
Arachne
29,491
641
297
6
0
927,324
7
L
Yemoja
19,500
424
99
2
0
723,628
11
L
Scylla
23,630
514
223
5
0
706,284
8
W
Hades
24,350
529
236
5
0
710,698
10
W
Bastet
26,201
570
275
6
0
868,281
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role