Player Matchup

Ra
Ra
Gabs0913
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,016 Elo+
Solo
Hachiman
Hachiman
Sa_ad92
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
957 Elo+
Party 1
Nemesis
Nemesis
Saudatt4cks_AE
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,011 Elo+
Party 1
Thor
Thor
Signer_Rua
Thor
Level 12
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 4L
1,013 Elo+
Party 1
Agni
Agni
eltavoo1981
Agni
Level 27
God Stats
1W - 1L
1,177 SR
Queue Stats
73W - 102L
1,188 Elo+
Solo
Team Averages
Level 14
1,385 SR
1,037 Elo+

VS

Team Averages
Level 20
1,449 SR
1,267 Elo+
Baron Samedi
Baron Samedi
Maryunicornia_18
Baron Samedi
Level 18
God Stats
19W - 27L
1,391 SR
Queue Stats
21W - 33L
1,296 Elo+
Solo
Neith
Neith
Sharidemos
Neith
Level 16
God Stats
4W - 7L
1,379 SR
Queue Stats
4W - 7L
1,270 Elo+
Solo
Mercury
Mercury
SoulburnerZero
Mercury
Level 27
God Stats
3W - 7L
1,214 SR
Queue Stats
37W - 45L
1,311 Elo+
Solo
Yemoja
Yemoja
TOG Ricochet
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 84L
1,212 Elo+
Solo
Hel
Hel
Xandroth
Hel
Level 13
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 30L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 4
13,822
768
2,084
15,177
6,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
Sa_ad92
Hachiman
20
3 / 12 / 13
16,284
905
27,305
25,775
10,945
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
12 / 5 / 8
18,019
1,001
19,352
20,360
18,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 7 / 8
18,258
1,014
32,762
33,696
15,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
4 / 4 / 12
15,502
861
19,791
18,393
11,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maryunicornia_18
Baron Samedi
20
1 / 6 / 21
16,308
906
19,187
31,249
15,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
20
17 / 9 / 13
19,314
1,073
51,605
31,728
25,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 0 / 8
19,072
1,060
17,822
15,544
8,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
2 / 10 / 17
16,394
911
9,815
26,912
11,440
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 5 / 3
12,842
713
0
5,861
2,072

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
30
Kills
36
37
Deaths
30
45
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
9
4
0.22
L
Baron Samedi
Maryunicornia_18
Baron Samedi
1
6
21
1.92
W
Hachiman
Sa_ad92
Hachiman
3
12
13
0.79
W
12
5
8
3.2
L
Neith
17
9
13
2.61
W
11
7
8
2.14
L
16
0
8
20
L
Yemoja
2
10
17
1.05
L
0
5
3
0.3
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,294
Damage
98,429
113,401
Taken
111,294
63,354
Mitigated
63,464
6,810
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,084
2,084
0
0
15,177
6,676
0
4,561
10,616
13,110
0
L
Baron Samedi
Maryunicornia_18
Baron Samedi
19,187
1,200
1,324
3,393
31,249
15,764
0
5,913
24,949
30,361
0
W
Hachiman
Sa_ad92
Hachiman
27,305
17,475
0
808
25,775
10,945
0
6,948
18,827
0
62,188
W
19,352
8,517
0
3,341
20,360
18,274
0
3,261
17,099
0
27,945
L
Neith
51,605
34,840
279
2,196
31,728
25,915
0
6,238
25,490
0
102,439
W
32,762
10,688
0
0
33,696
15,841
0
9,195
24,501
0
76,210
L
17,822
7,164
0
225
15,544
8,273
0
2,417
13,127
0
41,263
L
Yemoja
9,815
1,548
1,316
130
26,912
11,440
0
4,999
21,913
31,614
0
L
0
0
79
13
5,861
2,072
0
2,308
3,553
1,397
0
W
19,791
3,336
171
2,490
18,393
11,618
0
5,037
13,356
47,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,885
Gold Earned
83,930
290
Minions Killed
260
3
Camps Cleared
7
1,326,615
Distance Traveled
1,321,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,822
768
23
1
0
235,228
0
L
Baron Samedi
16,308
906
31
2
1
271,808
0
W
Hachiman
16,284
905
80
4
1
244,019
0
W
Nemesis
18,019
1,001
17
1
2
290,227
0
L
Neith
19,314
1,073
119
7
3
267,171
0
W
Thor
18,258
1,014
108
6
0
303,530
0
L
Mercury
19,072
1,060
61
3
0
457,329
0
L
Yemoja
16,394
911
48
3
2
232,013
0
L
Hel
12,842
713
1
0
1
93,314
0
W
Agni
15,502
861
62
3
0
253,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role