Player Matchup

Freya
Freya
CaptainX115
Freya
Level 159
God Stats
24W - 13L
1,775 SR
Queue Stats
599W - 394L
1,769 Elo+
Party 1
He Bo
He Bo
Guchwang
He Bo
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
98W - 87L
1,599 Elo+
Solo
Horus
Horus
LONGFOUND
Horus
Level 142
God Stats
2W - 2L
1,728 SR
Queue Stats
377W - 363L
1,644 Elo+
Party 4
Mercury
Mercury
PsychicToad
Mercury
Level 126
God Stats
5W - 4L
1,676 SR
Queue Stats
165W - 129L
1,699 Elo+
Party 4
Achilles
Achilles
x3ti
Achilles
Level 86
God Stats
2W - 3L
1,798 SR
Queue Stats
24W - 17L
1,571 Elo+
Party 1
Team Averages
Level 135
1,731 SR
1,656 Elo+

VS

Team Averages
Level 129
1,705 SR
1,654 Elo+
Guan Yu
Guan Yu
CoboltXXIV
Guan Yu
Level 127
God Stats
9W - 3L
1,685 SR
Queue Stats
90W - 63L
1,633 Elo+
Party 2
Janus
Janus
DyeAhMonde
Janus
Level 154
God Stats
9W - 8L
1,600 SR
Queue Stats
142W - 113L
1,627 Elo+
Party 3
Anhur
Anhur
Noobking
Anhur
Level 101
God Stats
6W - 3L
1,645 SR
Queue Stats
119W - 89L
1,627 Elo+
Party 2
Geb
Geb
SoulswordSaint
Geb
Level 128
God Stats
2W - 0L
1,755 SR
Queue Stats
113W - 73L
1,642 Elo+
Solo
Ullr
Ullr
vueskerdoo7
Ullr
Level 135
God Stats
22W - 10L
1,841 SR
Queue Stats
132W - 68L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,242
648
2,705
3,209
438
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Guchwang
He Bo
1
0 / 0 / 0
909
182
0
0
0
Horus
LONGFOUND
Horus
4
1 / 1 / 1
3,343
669
1,224
2,526
665
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
PsychicToad
Mercury
5
0 / 1 / 0
3,159
632
110
1,949
467
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Achilles
x3ti
Achilles
6
0 / 0 / 0
3,245
649
1,772
3,297
2,054
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoboltXXIV
Guan Yu
6
0 / 0 / 0
3,258
652
1,933
2,481
1,770
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Janus
6
0 / 0 / 2
3,633
727
640
870
139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Noobking
Anhur
5
1 / 0 / 0
3,243
649
2,153
2,305
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 0
2,902
580
1,579
3,611
994
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,630
726
594
1,447
360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Guan Yu
CoboltXXIV
Guan Yu
0
0
0
0
W
Janus
0
0
2
1
L
He Bo
Guchwang
He Bo
0
0
0
0
L
Horus
LONGFOUND
Horus
1
1
1
1.5
W
Anhur
Noobking
Anhur
1
0
0
1
L
Mercury
PsychicToad
Mercury
0
1
0
0
W
0
2
0
0
W
1
0
0
1
L
Achilles
x3ti
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,811
Damage
6,899
10,981
Taken
10,714
3,624
Mitigated
3,829
6,135
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,705
1,321
0
2,049
3,209
438
0
959
2,250
12,239
0
W
Guan Yu
CoboltXXIV
Guan Yu
1,933
637
0
1,688
2,481
1,770
0
0
2,481
0
10,778
W
Janus
640
159
0
636
870
139
0
0
870
14,717
0
L
He Bo
Guchwang
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Horus
LONGFOUND
Horus
1,224
708
207
1,357
2,526
665
0
1,091
1,435
0
3,076
W
Anhur
Noobking
Anhur
2,153
1,192
0
1,008
2,305
566
0
1,304
1,001
0
11,130
L
Mercury
PsychicToad
Mercury
110
0
0
522
1,949
467
0
169
1,780
0
9,817
W
1,579
615
0
1,050
3,611
994
0
1,401
2,210
6,171
0
W
594
135
0
615
1,447
360
0
0
1,447
0
16,285
L
Achilles
x3ti
Achilles
1,772
605
0
2,000
3,297
2,054
0
0
3,297
0
10,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,898
Gold Earned
16,666
65
Minions Killed
105
0
Camps Cleared
0
399,226
Distance Traveled
449,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,242
648
22
4
0
86,457
0
W
Guan Yu
3,258
652
13
3
0
93,317
1
W
Janus
3,633
727
34
7
0
95,474
0
L
He Bo
909
182
0
0
0
0
0
L
Horus
3,343
669
3
1
0
102,218
0
W
Anhur
3,243
649
19
4
0
86,576
0
L
Mercury
3,159
632
26
5
0
123,279
0
W
Geb
2,902
580
9
2
0
89,015
0
W
Ullr
3,630
726
30
6
0
85,197
0
L
Achilles
3,245
649
14
3
0
87,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role