Player Matchup

Hera
Hera
AndySkalante092
Hera
Level 99
God Stats
24W - 17L
1,587 SR
Queue Stats
476W - 464L
1,534 Elo+
Solo
Hercules
Hercules
KingDarius127
Hercules
Level 43
God Stats
19W - 9L
1,592 SR
Queue Stats
44W - 43L
1,539 Elo+
Party 2
Anhur
Anhur
Sinsofadeity10
Anhur
Level 62
God Stats
17W - 11L
1,601 SR
Queue Stats
49W - 52L
1,514 Elo+
Party 2
Team Averages
Level 68
1,593 SR
1,529 Elo+

VS

Team Averages
Level 116
1,635 SR
1,533 Elo+
Kukulkan
Kukulkan
Ice_Pegasus905
Kukulkan
Level 116
God Stats
25W - 16L
1,649 SR
Queue Stats
155W - 148L
1,552 Elo+
Party 1
Apollo
Apollo
Phqkv
Apollo
Level 121
God Stats
2W - 0L
1,781 SR
Queue Stats
157W - 154L
1,506 Elo+
Party 1
Odin
Odin
ThaWigSplittah
Odin
Level 110
God Stats
6W - 8L
1,476 SR
Queue Stats
947W - 907L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
16,297
652
17,107
18,208
5,350
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
KingDarius127
Hercules
16
5 / 6 / 8
15,793
632
11,696
29,313
27,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 5 / 8
17,055
682
14,742
18,735
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 8 / 8
16,760
670
26,977
16,080
6,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Phqkv
Apollo
17
5 / 7 / 6
16,916
677
7,693
14,676
4,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 6
17,121
685
17,783
21,228
16,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
18
Kills
16
16
Deaths
18
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Kukulkan
4
8
8
1
L
Hercules
KingDarius127
Hercules
5
6
8
1.5
W
Apollo
Phqkv
Apollo
5
7
6
1.14
L
7
5
8
2.2
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
52,453
66,256
Taken
51,984
38,704
Mitigated
28,151
20,196
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,107
4,038
0
5,634
18,208
5,350
1,216
7,722
10,486
80,611
0
W
Kukulkan
26,977
747
0
465
16,080
6,379
656
7,436
8,644
108,162
0
L
Hercules
KingDarius127
Hercules
11,696
4,258
0
9,413
29,313
27,777
852
12,666
16,647
0
30,534
W
Apollo
Phqkv
Apollo
7,693
4,294
0
1,695
14,676
4,910
1,578
4,521
10,155
0
50,180
L
14,742
8,251
0
5,149
18,735
5,577
1,587
7,555
11,180
0
61,470
W
17,783
3,651
0
4,220
21,228
16,862
649
6,153
15,075
812
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
50,797
248
Minions Killed
248
14
Camps Cleared
7
1,207,670
Distance Traveled
1,317,783
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,297
652
130
5
7
406,140
4
W
Kukulkan
16,760
670
166
7
1
422,164
5
L
Hercules
15,793
632
29
1
3
418,490
2
W
Apollo
16,916
677
49
2
5
383,727
0
L
Anhur
17,055
682
89
4
4
383,040
0
W
Odin
17,121
685
33
1
1
511,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role