Player Matchup

Neith
Neith
Silver III
ChimichangaOO7
Neith
Silver III
Level 79
God Stats
67W - 60L
1,547 SR
Queue Stats
122W - 140L
1,006 MMR
Solo
Amaterasu
Amaterasu
Silver IV
FlyingDutchMon1
Amaterasu
Silver IV
Level 129
God Stats
149W - 121L
1,570 SR
Queue Stats
521W - 518L
998 MMR
Solo
Ares
Ares
Bronze III
Goudboul
Ares
Bronze III
Level 45
God Stats
1W - 1L
1,539 SR
Queue Stats
10W - 22L
987 MMR
Solo
Anubis
Anubis
Silver V
Leafwooshkabooo
Anubis
Silver V
Level 44
God Stats
4W - 1L
1,648 SR
Queue Stats
31W - 35L
983 MMR
Solo
Fenrir
Fenrir
Bronze I
WabMaizter94
Fenrir
Bronze I
Level 98
God Stats
7W - 6L
1,515 SR
Queue Stats
85W - 96L
989 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,564 SR
993 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,453 SR
993 MMR
Nu Wa
Nu Wa
Bronze II
Evil crow9728
Nu Wa
Bronze II
Level 57
God Stats
1W - 3L
1,413 SR
Queue Stats
13W - 18L
973 MMR
Solo
Tyr
Tyr
Silver V
ExcelAgent956
Tyr
Silver V
Level 45
God Stats
3W - 14L
1,393 SR
Queue Stats
29W - 44L
964 MMR
Solo
Serqet
Serqet
Silver III
gamng_is-ez
Serqet
Silver III
Level 126
God Stats
6W - 9L
1,461 SR
Queue Stats
213W - 216L
1,033 MMR
Party 1
Freya
Freya
Silver IV
geovannyec
Freya
Silver IV
Level 104
God Stats
11W - 12L
1,558 SR
Queue Stats
496W - 517L
1,029 MMR
Party 1
Skadi
Skadi
Silver IV
x DanNielll
Skadi
Silver IV
Level 153
God Stats
10W - 18L
1,439 SR
Queue Stats
733W - 758L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 14
19,533
543
29,674
31,800
11,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
FlyingDutchMon1
Amaterasu
20
8 / 2 / 26
19,517
542
27,400
53,308
56,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
20
5 / 7 / 16
18,260
507
17,236
39,519
30,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
27 / 8 / 11
21,808
606
46,612
41,575
19,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
18 / 6 / 14
21,024
584
25,207
33,296
16,502
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurThorArachneEsetAwilix

VS

Bans
KukulkanPersephoneAchillesJormungandrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 8
17,697
492
34,402
24,684
9,228
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 11 / 8
16,621
462
31,509
44,839
53,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
20
11 / 13 / 6
17,725
492
21,375
34,823
11,316
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
20
7 / 13 / 12
19,134
532
39,042
42,818
12,120
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 13 / 8
17,202
478
29,788
26,501
6,508
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
74
64
Kills
32
32
Deaths
64
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
9
14
1.44
L
6
14
8
0.71
L
3
11
8
0.64
W
Amaterasu
FlyingDutchMon1
Amaterasu
8
2
26
10.5
W
Ares
5
7
16
1.86
W
27
8
11
4.06
W
Fenrir
18
6
14
4.17
L
Serqet
11
13
6
1.08
L
Freya
7
13
12
1
L
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,129
Damage
156,116
199,498
Taken
173,665
134,753
Mitigated
92,777
89,008
Healing
41,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,674
17,815
1,389
13,747
31,800
11,923
6,895
12,346
17,981
0
182,771
L
34,402
5,543
104
4,921
24,684
9,228
2,621
9,847
14,837
134,130
0
L
31,509
6,363
0
17,593
44,839
53,605
265
14,690
30,149
0
124,593
W
Amaterasu
FlyingDutchMon1
Amaterasu
27,400
13,540
0
30,651
53,308
56,065
4,695
15,618
36,088
778
97,352
W
Ares
17,236
872
1,359
11,300
39,519
30,533
1,093
15,862
22,991
69,210
0
W
46,612
991
786
22,145
41,575
19,730
2,695
14,571
25,485
140,108
0
W
Fenrir
25,207
5,517
0
7,631
33,296
16,502
3,219
15,373
15,344
0
127,684
L
Serqet
21,375
3,030
0
3,651
34,823
11,316
825
15,517
19,306
0
78,267
L
Freya
39,042
13,033
0
12,912
42,818
12,120
450
15,900
26,918
124,261
0
L
29,788
11,863
0
1,996
26,501
6,508
2,214
8,369
18,132
0
118,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,142
Gold Earned
88,379
798
Minions Killed
783
0
Camps Cleared
0
3,009,523
Distance Traveled
2,808,821
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,533
543
247
7
0
539,561
0
L
Nu Wa
17,697
492
152
4
0
531,160
0
L
Tyr
16,621
462
188
5
0
606,551
0
W
Amaterasu
19,517
542
134
4
0
683,152
0
W
Ares
18,260
507
91
3
0
608,050
0
W
Anubis
21,808
606
169
5
0
498,171
0
W
Fenrir
21,024
584
157
4
0
680,589
11
L
Serqet
17,725
492
116
3
0
581,270
7
L
Freya
19,134
532
151
4
0
566,614
7
L
Skadi
17,202
478
176
5
0
523,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role