Player Matchup

Thor
Thor
Deadman-nightmar
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hera
Hera
Xg-millzX
Hera
Level 63
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 2
Bellona
Bellona
Xx_Twist3dC_xX
Bellona
Level 28
God Stats
1W - 1L
1,560 SR
Queue Stats
18W - 19L
1,446 Elo+
Solo
Xbalanque
Xbalanque
ghost_murderer90
Xbalanque
Level 31
God Stats
4W - 5L
1,651 SR
Queue Stats
115W - 124L
1,333 Elo+
Solo
Pele
Pele
solvent_magnet
Pele
Level 17
God Stats
0W - 3L
1,352 SR
Queue Stats
13W - 17L
1,338 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,369 Elo+

VS

Team Averages
Level 20
1,514 SR
1,302 Elo+
Thor
Thor
Montana_HUSKER
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ramo to thirsty
Xing Tian
Level 28
God Stats
4W - 4L
1,379 SR
Queue Stats
32W - 32L
1,337 Elo+
Party 1
Neith
Neith
TripleBiscuit77
Neith
Level 29
God Stats
13W - 6L
1,381 SR
Queue Stats
28W - 19L
1,286 Elo+
Solo
Ravana
Ravana
X-YoUr-_-ToXiC-X
Ravana
Level 33
God Stats
5W - 0L
1,809 SR
Queue Stats
64W - 74L
1,316 Elo+
Party 1
Nemesis
Nemesis
sawyer776
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,869
393
3,459
11,769
3,746
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
14
0 / 2 / 1
8,344
417
10,159
6,249
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 0
9,499
475
2,798
15,735
14,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
9
0 / 3 / 0
7,348
367
1,517
5,697
1,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 1
8,094
405
6,738
14,359
6,351
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,320
216
0
0
0
Xing Tian
Ramo to thirsty
Xing Tian
16
6 / 1 / 6
10,155
508
12,564
16,156
7,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 0 / 0
11,087
554
9,187
5,657
2,372
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 4
10,787
539
11,599
13,621
9,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
sawyer776
Nemesis
15
0 / 1 / 3
9,912
496
2,403
10,177
3,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
21
21
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
0
0
0
W
Xing Tian
Ramo to thirsty
Xing Tian
6
1
6
9
W
5
0
0
5
W
10
1
4
12
L
Hera
0
2
1
0.25
L
2
3
0
0.67
L
Xbalanque
0
3
0
0
W
Nemesis
sawyer776
Nemesis
0
1
3
1.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
35,753
53,809
Taken
45,611
28,613
Mitigated
22,873
11,449
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
764
0
0
11,769
3,746
175
2,320
9,449
0
23,956
W
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Ramo to thirsty
Xing Tian
12,564
1,083
195
2,762
16,156
7,537
1,491
6,011
10,145
49,110
0
W
9,187
4,309
0
3,189
5,657
2,372
3,230
0
5,657
0
73,281
W
11,599
5,821
0
6,359
13,621
9,842
952
2,689
10,932
0
54,590
L
Hera
10,159
1,927
414
768
6,249
2,323
254
1,864
4,385
47,731
0
L
2,798
1,116
0
6,632
15,735
14,607
2,885
3,131
12,604
0
46,520
L
Xbalanque
1,517
1,043
0
1,903
5,697
1,586
0
1,347
4,350
0
25,994
W
Nemesis
sawyer776
Nemesis
2,403
1,410
0
4,771
10,177
3,122
0
1,459
8,718
0
75,039
L
6,738
1,832
0
1,732
14,359
6,351
0
3,902
10,457
0
35,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
46,261
325
Minions Killed
404
0
Camps Cleared
0
1,564,730
Distance Traveled
1,500,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,869
393
55
3
0
391,747
0
W
Thor
4,320
216
0
0
0
0
0
W
Xing Tian
10,155
508
68
3
0
357,068
0
W
Neith
11,087
554
144
7
0
320,898
0
W
Ravana
10,787
539
74
4
0
420,171
0
L
Hera
8,344
417
74
4
0
342,130
0
L
Bellona
9,499
475
81
4
0
311,287
0
L
Xbalanque
7,348
367
58
3
0
149,635
0
W
Nemesis
9,912
496
118
6
0
401,952
0
L
Pele
8,094
405
57
3
0
369,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role